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Medium Tent
A camping tent. Offers a comfortable and dry space, with additional storage space.
MediumTent_Orange
- Section
- Containers and tents
- Weight
- 3 kg
- Inventory size
- 8×4 32 slots
- Capacity
- 10×20 200 slots
- Durability
- 600
- Spawns on
- Chernarus, Livonia, Sakhal
Characteristics
- Repaired with
Compatibility
Attachment slots
Matched by config slots and lists. Game scripts block a few combinations on top of this.
Where it spawns
Spawns as loot on Chernarus, Livonia, Sakhal: Town, Village.
| Chernarus | Livonia | Sakhal | |
|---|---|---|---|
| Nominal | 8 | 8 | 8 |
| Minimum | 4 | 4 | 4 |
| Lifetime | 45 days | 45 days | 45 days |
| Restock | 12 h | 12 h | 12 h |
| Quantity | · | · | · |
| Loot category | Containers | Containers | Containers |
| Places | Town Village | Town Village | Town Village |
| Tiers | · | · | · |
Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.
types.xml
Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.
<type name="MediumTent_Orange">
<nominal>8</nominal>
<lifetime>3888000</lifetime>
<restock>43200</restock>
<min>4</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="1" crafted="0" deloot="0"/>
<category name="containers"/>
<usage name="Town"/>
<usage name="Village"/>
</type>
<type name="MediumTent_Orange">
<hoarder/>
</type>
Variants
The same item in other colors or versions. Each one has its own classname and loot settings.
Config
- Classname
MediumTent_Orange- Config class
CfgVehicles- Inherits from
MediumTent›TentBase›Container_Base›Inventory_Base›Static›All- Model
\DZ\gear\camping\MediumTent.p3d- Defined in
Addons/gear_camping.pbo::config.bin




