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Sewing Kit

A pocket-sized universal sewing kit, comes in handy for patching both clothes and people's wounds.

Classname SewingKit
Section
Tools
Weight
210 g
Inventory size
1×2 2 slots
Durability
50
Spawns on
Chernarus, Livonia, Sakhal

Characteristics

Melee

Attack Health Shock Blood Reach
Light attack 10 12 100 1 m
Heavy attack 15 17 100 1 m
Sprint attack 15 17 100 2.8 m

Compatibility

Repairs 525 items

133 more
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Matched by config slots and lists. Game scripts block a few combinations on top of this.

Where it spawns

Spawns as loot on Chernarus, Livonia, Sakhal: Town, Village, Hunting.

ChernarusLivoniaSakhal
Nominal 100 75 50
Minimum 80 55 40
Lifetime 4 h 4 h 4 h
Restock 0 0 0
Quantity · · ·
Loot category Tools Tools Tools
Places Town Village Village Village Hunting
Tiers · · Tier 1 Tier 2

Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.

types.xml

Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.

types.xml · Chernarus
<type name="SewingKit">
    <nominal>100</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>80</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="tools"/>
    <tag name="shelves"/>
    <usage name="Town"/>
    <usage name="Village"/>
</type>
types.xml · Livonia
<type name="SewingKit">
    <nominal>75</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>55</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="tools"/>
    <usage name="Village"/>
</type>
types.xml · Sakhal
<type name="SewingKit">
    <nominal>50</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>40</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="tools"/>
    <usage name="Village"/>
    <usage name="Hunting"/>
    <value name="Tier1"/>
    <value name="Tier2"/>
</type>

Crafting

Craft armband

Recipes are read from the game scripts. Some have extra conditions in code, those are marked partial.

Config

Classname
SewingKit
Config class
CfgVehicles
Inherits from
Inventory_Base › Static › All
Model
\dz\gear\tools\sewing_kit.p3d
Defined in
Addons/gear_tools.pbo::config.bin