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NBC Gloves

As part of 'Nuclear, Biological, Chemical' suit, gloves are very important for successfully traversing contaminated areas.

Classname NBCGlovesGray
Section
Gloves
Weight
454 g
Inventory size
2×2 4 slots
Worn or carried in
Hands
Durability
120
Spawns on
Chernarus, Livonia, Sakhal
2 variants

Characteristics

Insulation
0.35
Protects against
chemical gas

Armor

Against Health Blood Shock
Bullets 0% 0% 0%
Melee 5% 10% 0%
Explosions 0% 0% 0%

Share of damage the item stops, from the armor multipliers in the config. The item takes damage itself and wears out.

Compared with similar

Gloves with insulation close to this one.

Item WeightInsulation
Leather Gloves 200 g 1
Padded Gloves 400 g 1
Ski Gloves 100 g 1
Wool Gloves 130 g 0.9
Combat Gloves 450 g 0.8
Fingerless Gloves 100 g 0.65
Tactical Gloves 454 g 0.6
Working Gloves 130 g 0.5
NBC Gloves 454 g 0.35
Improvised Hands Wrapping 100 g 0.15
Surgical Gloves 100 g 0.05

Where it spawns

Spawns as loot on Chernarus, Livonia, Sakhal: Military, Special.

ChernarusLivoniaSakhal
Nominal 2 4 6
Minimum 1 2 3
Lifetime 4 h 4 h 4 h
Restock 0 1 h 1 h
Quantity · · ·
Loot category Clothes Clothes Clothes
Places Military Military Special
Tiers · · ·

Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.

Spawns with

Spawns with 0% to 35% damage.

types.xml

Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.

types.xml · Chernarus
<type name="NBCGlovesGray">
    <nominal>2</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>1</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="1"/>
    <category name="clothes"/>
    <usage name="Military"/>
</type>
types.xml · Livonia
<type name="NBCGlovesGray">
    <nominal>4</nominal>
    <lifetime>14400</lifetime>
    <restock>3600</restock>
    <min>2</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="1"/>
    <category name="clothes"/>
    <usage name="Military"/>
</type>
types.xml · Sakhal
<type name="NBCGlovesGray">
    <nominal>6</nominal>
    <lifetime>14400</lifetime>
    <restock>3600</restock>
    <min>3</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="clothes"/>
    <usage name="Special"/>
</type>
cfgspawnabletypes.xml · Chernarus, Livonia, Sakhal
<type name="NBCGlovesGray">
    <damage min="0" max="0.35"/>
</type>

Variants

NBC Gloves NBCGlovesGray Chernarus 2Livonia 4Sakhal 6 This page
NBC Gloves NBCGlovesYellow Chernarus 3Livonia 4

The same item in other colors or versions. Each one has its own classname and loot settings.

Config

Classname
NBCGlovesGray
Config class
CfgVehicles
Inherits from
NBCGloves_ColorBase › Clothing › Clothing_Base › Inventory_Base › Static › All
Model
\DZ\characters\gloves\NBC_Gloves_g.p3d
Defined in
Addons/characters_gloves.pbo::config.bin
Inventory slots
Gloves