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NBC Gloves
As part of 'Nuclear, Biological, Chemical' suit, gloves are very important for successfully traversing contaminated areas.
NBCGlovesGray
- Section
- Gloves
- Weight
- 454 g
- Inventory size
- 2×2 4 slots
- Worn or carried in
- Hands
- Durability
- 120
- Spawns on
- Chernarus, Livonia, Sakhal
Characteristics
- Insulation
- 0.35
- Repaired with
- Protects against
- chemical gas
Armor
| Against | Health | Blood | Shock |
|---|---|---|---|
| Bullets | 0% | 0% | 0% |
| Melee | 5% | 10% | 0% |
| Explosions | 0% | 0% | 0% |
Share of damage the item stops, from the armor multipliers in the config. The item takes damage itself and wears out.
Compared with similar
Gloves with insulation close to this one.
| Item | Weight | Insulation |
|---|---|---|
| 200 g | 1 | |
| 400 g | 1 | |
| 100 g | 1 | |
| 130 g | 0.9 | |
| 450 g | 0.8 | |
| 100 g | 0.65 | |
| 454 g | 0.6 | |
| 130 g | 0.5 | |
| 454 g | 0.35 | |
| 100 g | 0.15 | |
| 100 g | 0.05 |
Where it spawns
Spawns as loot on Chernarus, Livonia, Sakhal: Military, Special.
| Chernarus | Livonia | Sakhal | |
|---|---|---|---|
| Nominal | 2 | 4 | 6 |
| Minimum | 1 | 2 | 3 |
| Lifetime | 4 h | 4 h | 4 h |
| Restock | 0 | 1 h | 1 h |
| Quantity | · | · | · |
| Loot category | Clothes | Clothes | Clothes |
| Places | Military | Military | Special |
| Tiers | · | · | · |
Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.
Spawns with
Spawns with 0% to 35% damage.
types.xml
Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.
<type name="NBCGlovesGray">
<nominal>2</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>1</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="1"/>
<category name="clothes"/>
<usage name="Military"/>
</type>
<type name="NBCGlovesGray">
<nominal>4</nominal>
<lifetime>14400</lifetime>
<restock>3600</restock>
<min>2</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="1"/>
<category name="clothes"/>
<usage name="Military"/>
</type>
<type name="NBCGlovesGray">
<nominal>6</nominal>
<lifetime>14400</lifetime>
<restock>3600</restock>
<min>3</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
<usage name="Special"/>
</type>
<type name="NBCGlovesGray">
<damage min="0" max="0.35"/>
</type>
Variants
NBCGlovesGray
NBCGlovesYellow
The same item in other colors or versions. Each one has its own classname and loot settings.
Config
- Classname
NBCGlovesGray- Config class
CfgVehicles- Inherits from
NBCGloves_ColorBase›Clothing›Clothing_Base›Inventory_Base›Static›All- Model
\DZ\characters\gloves\NBC_Gloves_g.p3d- Defined in
Addons/characters_gloves.pbo::config.bin- Inventory slots
Gloves

