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Wool Gloves

Comfortable gloves made out of wool. They will provide great protection from the cold unless you get them wet.

Classname WoolGloves_Tan
Section
Gloves
Weight
130 g
Inventory size
2×2 4 slots
Worn or carried in
Hands
Durability
110
Spawns on
Chernarus, Livonia, Sakhal
6 variants

Characteristics

Insulation
0.9
Repaired with

Compared with similar

Gloves with insulation close to this one.

Item WeightInsulation
Leather Gloves 200 g 1
Padded Gloves 400 g 1
Ski Gloves 100 g 1
Wool Gloves 130 g 0.9
Combat Gloves 450 g 0.8
Fingerless Gloves 100 g 0.65
Tactical Gloves 454 g 0.6
Working Gloves 130 g 0.5
NBC Gloves 454 g 0.35
Improvised Hands Wrapping 100 g 0.15
Surgical Gloves 100 g 0.05

Where it spawns

Spawns as loot on Chernarus, Livonia, Sakhal: Village.

ChernarusLivoniaSakhal
Nominal 10 15 9
Minimum 7 10 6
Lifetime 4 h 4 h 4 h
Restock 0 0 0
Quantity · · ·
Loot category Clothes Clothes Clothes
Places Village Village Village
Tiers · · Tier 1 Tier 2 Tier 3

Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.

types.xml

Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.

types.xml · Chernarus
<type name="WoolGloves_Tan">
    <nominal>10</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>7</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="clothes"/>
    <usage name="Village"/>
</type>
types.xml · Livonia
<type name="WoolGloves_Tan">
    <nominal>15</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>10</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="clothes"/>
    <usage name="Village"/>
</type>
types.xml · Sakhal
<type name="WoolGloves_Tan">
    <nominal>9</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>6</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="clothes"/>
    <usage name="Village"/>
    <value name="Tier1"/>
    <value name="Tier2"/>
    <value name="Tier3"/>
</type>

Variants

The same item in other colors or versions. Each one has its own classname and loot settings.

Config

Classname
WoolGloves_Tan
Config class
CfgVehicles
Inherits from
WoolGloves_ColorBase › Clothing › Clothing_Base › Inventory_Base › Static › All
Model
\DZ\characters\gloves\woolgloves_g.p3d
Defined in
Addons/characters_gloves.pbo::config.bin
Inventory slots
Gloves