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OREL Police Pants

Uniform pants of the OREL special police force unit. Somewhat warm and comfortable.

Classname PolicePantsOrel
Section
Pants
Weight
520 g
Inventory size
4×3 12 slots
Capacity
5×3 15 slots
Worn or carried in
Legs
Durability
150
Spawns on
Chernarus, Livonia, Sakhal

Characteristics

Insulation
0.5
Repaired with

Armor

Against Health Blood Shock
Bullets 0% 0% 0%
Melee 10% 10% 0%
Infected 10% 10% 0%
Explosions 0% 0% 0%

Share of damage the item stops, from the armor multipliers in the config. The item takes damage itself and wears out.

Compared with similar

Pants with a capacity close to this one.

Item WeightCapacity, slotsInsulation
Hunter Pants 630 g 20 0.8
Jumpsuit Pants 500 g 20 0.5
OMK Pants 950 g 20 0.8
Patrol Pants 700 g 20 0.4
Combat Pants 1.15 kg 15 0.6
OREL Police Pants 520 g 15 0.5
Paramedic Pants 390 g 15 0.5
Capri Pants 470 g 12 0.3
Crop Hiking Pants 370 g 12 0.2
Denim Shorts 470 g 12 0.1
Hiking Pants 370 g 12 0.3

Where it spawns

Spawns as loot on Chernarus, Livonia, Sakhal: Police.

ChernarusLivoniaSakhal
Nominal 15 12 6
Minimum 5 7 4
Lifetime 2 h 2 h 2 h
Restock 0 0 0
Quantity · · ·
Loot category Clothes Clothes Clothes
Places Police Police Police
Tiers · Tier 2 Tier 3 ·

Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.

Spawns with

In cargo
ammoPolice
In cargo
toolsPolice

types.xml

Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.

types.xml · Chernarus
<type name="PolicePantsOrel">
    <nominal>15</nominal>
    <lifetime>7200</lifetime>
    <restock>0</restock>
    <min>5</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="clothes"/>
    <usage name="Police"/>
</type>
types.xml · Livonia
<type name="PolicePantsOrel">
    <nominal>12</nominal>
    <lifetime>7200</lifetime>
    <restock>0</restock>
    <min>7</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="clothes"/>
    <usage name="Police"/>
    <value name="Tier2"/>
    <value name="Tier3"/>
</type>
types.xml · Sakhal
<type name="PolicePantsOrel">
    <nominal>6</nominal>
    <lifetime>7200</lifetime>
    <restock>0</restock>
    <min>4</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="clothes"/>
    <usage name="Police"/>
</type>
cfgspawnabletypes.xml · Chernarus, Livonia, Sakhal
<type name="PolicePantsOrel">
    <cargo preset="ammoPolice"/>
    <cargo preset="toolsPolice"/>
</type>

Config

Classname
PolicePantsOrel
Config class
CfgVehicles
Inherits from
Clothing › Clothing_Base › Inventory_Base › Static › All
Model
\DZ\characters\pants\ttsko_pants_g.p3d
Defined in
Addons/characters_pants.pbo::config.bin
Inventory slots
Legs