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Leather Jacket
Leather Jacket made from tanned animal hide. Offers protection from harm, and decent thermal comfort.
LeatherJacket_Beige
- Section
- Tops
- Weight
- 3.1 kg
- Inventory size
- 4×4 16 slots
- Capacity
- 6×4 24 slots
- Worn or carried in
- Body
- Durability
- 200
- Spawns on
- Not in vanilla loot
Characteristics
- Insulation
- 1
- Repaired with
Armor
| Against | Health | Blood | Shock |
|---|---|---|---|
| Bullets | 0% | 0% | 0% |
| Melee | 15% | 20% | 20% |
| Infected | 15% | 20% | 20% |
| Explosions | 0% | 0% | 0% |
Share of damage the item stops, from the armor multipliers in the config. The item takes damage itself and wears out.
Compared with similar
Tops with a capacity close to this one.
| Item | Weight | Capacity, slots | Insulation |
|---|---|---|---|
| 1.63 kg | 24 | 0.9 | |
| 7.4 kg | 24 | 1 | |
| 270 g | 24 | 0.8 | |
| 3.2 kg | 24 | 0.8 | |
| 1.05 kg | 24 | 0.5 | |
| 3.1 kg | 24 | 1 | |
| 4 kg | 24 | 1 | |
| 1.4 kg | 24 | 0.4 | |
| 2.01 kg | 24 | 0.9 | |
| 270 g | 24 | 0.7 | |
| 350 g | 20 | 0.5 |
Where it spawns
No vanilla source in the game files: no loot entry, map event, recipe or item that spawns it.
| Chernarus | Livonia | Sakhal | |
|---|---|---|---|
| Nominal | 0 | 0 | 0 |
| Minimum | 0 | 0 | 1 |
| Lifetime | 4 h | 4 h | 4 h |
| Restock | 0 | 0 | 0 |
| Quantity | · | · | · |
| Loot category | Clothes | Clothes | · |
| Places | · | · | · |
| Tiers | · | · | · |
Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.
types.xml
Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.
<type name="LeatherJacket_Beige">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>
<category name="clothes"/>
</type>
<type name="LeatherJacket_Beige">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>1</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>
</type>
Variants
The same item in other colors or versions. Each one has its own classname and loot settings.
Config
- Classname
LeatherJacket_Beige- Config class
CfgVehicles- Inherits from
LeatherJacket_ColorBase›Clothing›Clothing_Base›Inventory_Base›Static›All- Model
\DZ\characters\tops\Top_LeatherJacket_g.p3d- Defined in
Addons/characters_tops.pbo::config.bin- Inventory slots
Body





