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Firefighter Jacket

Firefighting force uniform jacket. Protects wearer from heat and water and makes him instantly recognizable.

Classname FirefighterJacket_Beige
Section
Tops
Weight
7.4 kg
Inventory size
4×4 16 slots
Capacity
6×4 24 slots
Worn or carried in
Body
Durability
180
Spawns on
Chernarus, Livonia, Sakhal
2 variants

Characteristics

Insulation
1
Repaired with
Protects against
chemical gas 50%

Armor

Against Health Blood Shock
Bullets 0% 0% 0%
Melee 15% 20% 20%
Infected 15% 20% 20%
Explosions 0% 0% 0%

Share of damage the item stops, from the armor multipliers in the config. The item takes damage itself and wears out.

Compared with similar

Tops with a capacity close to this one.

Item WeightCapacity, slotsInsulation
Bushlat Jacket 2.5 kg 24 1
CUU Jacket 1.5 kg 24 0.6
Combat Jacket 1.51 kg 24 0.6
Down Jacket 3 kg 24 1
Field Jacket 1.63 kg 24 0.9
Firefighter Jacket 7.4 kg 24 1
Hiking Jacket 270 g 24 0.8
Hunter Jacket 3.2 kg 24 0.8
Jumpsuit Jacket 1.05 kg 24 0.5
Leather Jacket 3.1 kg 24 1
Military Winter Coat 4 kg 24 1

Where it spawns

Spawns as loot on Chernarus, Livonia, Sakhal: Fire station.

ChernarusLivoniaSakhal
Nominal 3 3 2
Minimum 1 1 1
Lifetime 4 h 4 h 4 h
Restock 0 0 0
Quantity · · ·
Loot category Clothes Clothes Clothes
Places Fire station Fire station Fire station
Tiers · · ·

Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.

Spawns with

In cargo
toolsPolice

types.xml

Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.

types.xml · Chernarus, Livonia
<type name="FirefighterJacket_Beige">
    <nominal>3</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>1</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="clothes"/>
    <usage name="Firefighter"/>
</type>
types.xml · Sakhal
<type name="FirefighterJacket_Beige">
    <nominal>2</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>1</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="clothes"/>
    <usage name="Firefighter"/>
</type>
cfgspawnabletypes.xml · Chernarus, Livonia, Sakhal
<type name="FirefighterJacket_Beige">
    <cargo preset="toolsPolice"/>
</type>

Variants

Firefighter Jacket FirefighterJacket_Beige Chernarus 3Livonia 3Sakhal 2 This page
Firefighter Jacket FirefighterJacket_Black Chernarus 3Livonia 3Sakhal 2

The same item in other colors or versions. Each one has its own classname and loot settings.

Config

Classname
FirefighterJacket_Beige
Config class
CfgVehicles
Inherits from
FirefighterJacket_ColorBase › Clothing › Clothing_Base › Inventory_Base › Static › All
Model
\DZ\characters\tops\Firefighter_g.p3d
Defined in
Addons/characters_tops.pbo::config.bin
Inventory slots
Body