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Teddy Bear

A cuddly teddy bear toy. Even though it's stuffed, it is able to conceal small items, somewhere.

Classname Bear_Dark
Weight
130 g
Inventory size
2×3 6 slots
Capacity
2×3 6 slots
Durability
30
Spawns on
Chernarus, Livonia, Sakhal
4 variants

Characteristics

Repaired with

Where it spawns

Spawns as loot on Chernarus, Livonia, Sakhal: Town, Village.

ChernarusLivoniaSakhal
Nominal 25 15 9
Minimum 10 10 6
Lifetime 4 h 4 h 4 h
Restock 0 0 0
Quantity · · ·
Loot category Containers Containers Containers
Places Town Village Village Village
Tiers · · ·

Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.

Spawns with

In cargo · 0%

types.xml

Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.

types.xml · Chernarus
<type name="Bear_Dark">
    <nominal>25</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>10</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="containers"/>
    <tag name="shelves"/>
    <usage name="Town"/>
    <usage name="Village"/>
</type>
types.xml · Livonia
<type name="Bear_Dark">
    <nominal>15</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>10</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="containers"/>
    <tag name="shelves"/>
    <usage name="Village"/>
</type>
types.xml · Sakhal
<type name="Bear_Dark">
    <nominal>9</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>6</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="containers"/>
    <tag name="shelves"/>
    <usage name="Village"/>
</type>
cfgspawnabletypes.xml · Chernarus, Livonia, Sakhal
<type name="Bear_Dark">
    <cargo chance="0">
        <item name="Paper" chance="0.5"/>
        <item name="Rag" chance="0.5"/>
    </cargo>
</type>

Variants

The same item in other colors or versions. Each one has its own classname and loot settings.

Config

Classname
Bear_Dark
Config class
CfgVehicles
Inherits from
Bear_ColorBase › Container_Base › Inventory_Base › Static › All
Model
\dz\gear\containers\teddybear.p3d
Defined in
Addons/gear_containers.pbo::config.bin