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Assault Boots
Designed to be worn by soldiers during combat. They provide the grip and stability for a rugged environment.
MilitaryBoots_Brown
- Section
- Footwear
- Weight
- 1.1 kg
- Inventory size
- 4×4 16 slots
- Worn or carried in
- Feet
- Durability
- 180
- Spawns on
- Chernarus, Livonia, Sakhal
Characteristics
- Insulation
- 0.9
- Repaired with
Armor
| Against | Health | Blood | Shock |
|---|---|---|---|
| Bullets | 0% | 0% | 0% |
| Melee | 25% | 40% | 25% |
| Infected | 25% | 40% | 25% |
| Explosions | 0% | 0% | 0% |
Share of damage the item stops, from the armor multipliers in the config. The item takes damage itself and wears out.
Compared with similar
Footwear with insulation close to this one.
| Item | Weight | Insulation |
|---|---|---|
| 2 kg | 1 | |
| 1.35 kg | 1 | |
| 380 g | 1 | |
| 1 kg | 1 | |
| 1.1 kg | 0.9 | |
| 400 g | 0.9 | |
| 1.23 kg | 0.8 | |
| 1.2 kg | 0.7 | |
| 1.1 kg | 0.65 | |
| 1 kg | 0.5 | |
| 270 g | 0.5 |
Compatibility
Attachment slots
Matched by config slots and lists. Game scripts block a few combinations on top of this.
Where it spawns
Spawns as loot on Chernarus, Livonia, Sakhal: Military.
| Chernarus | Livonia | Sakhal | |
|---|---|---|---|
| Nominal | 5 | 5 | 5 |
| Minimum | 2 | 2 | 2 |
| Lifetime | 4 h | 4 h | 4 h |
| Restock | 0 | 0 | 0 |
| Quantity | · | · | · |
| Loot category | Clothes | Clothes | Clothes |
| Places | Military | Military | Military |
| Tiers | · | · | Tier 2 Tier 3 |
Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.
types.xml
Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.
<type name="MilitaryBoots_Brown">
<nominal>5</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>2</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
<tag name="floor"/>
<usage name="Military"/>
</type>
<type name="MilitaryBoots_Brown">
<nominal>5</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>2</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
<tag name="floor"/>
<usage name="Military"/>
<value name="Tier2"/>
<value name="Tier3"/>
</type>
Variants
MilitaryBoots_Beige
MilitaryBoots_Black
MilitaryBoots_Bluerock
MilitaryBoots_Brown
MilitaryBoots_Redpunk
The same item in other colors or versions. Each one has its own classname and loot settings.
Config
- Classname
MilitaryBoots_Brown- Config class
CfgVehicles- Inherits from
MilitaryBoots_ColorBase›Clothing›Clothing_Base›Inventory_Base›Static›All- Model
\DZ\characters\shoes\MilitaryBoots_ground.p3d- Defined in
Addons/characters_shoes.pbo::config.bin- Inventory slots
Feet

