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Leather Gloves

Hand-crafted leather gloves. With some practice, even fine manipulation tasks can be performed with these.

Classname LeatherGloves_Natural
Section
Gloves
Weight
200 g
Inventory size
2×2 4 slots
Worn or carried in
Hands
Durability
200
Spawns on
Not in vanilla loot
4 variants

Characteristics

Insulation
1
Repaired with

Armor

Against Health Blood Shock
Bullets 0% 0% 0%
Melee 10% 10% 0%
Explosions 0% 0% 0%

Share of damage the item stops, from the armor multipliers in the config. The item takes damage itself and wears out.

Compared with similar

Gloves with insulation close to this one.

Item WeightInsulation
Leather Gloves 200 g 1
Padded Gloves 400 g 1
Ski Gloves 100 g 1
Wool Gloves 130 g 0.9
Combat Gloves 450 g 0.8
Fingerless Gloves 100 g 0.65
Tactical Gloves 454 g 0.6
Working Gloves 130 g 0.5
NBC Gloves 454 g 0.35
Improvised Hands Wrapping 100 g 0.15
Surgical Gloves 100 g 0.05

Where it spawns

No vanilla source in the game files: no loot entry, map event, recipe or item that spawns it.

ChernarusLivoniaSakhal
Nominal 0 0 0
Minimum 0 0 1
Lifetime 4 h 4 h 4 h
Restock 0 0 0
Quantity · · ·
Loot category Clothes Clothes ·
Places · · ·
Tiers · · ·

Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.

types.xml

Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.

types.xml · Chernarus, Livonia
<type name="LeatherGloves_Natural">
    <nominal>0</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>0</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>
    <category name="clothes"/>
</type>
types.xml · Sakhal
<type name="LeatherGloves_Natural">
    <nominal>0</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>1</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>
</type>

Variants

The same item in other colors or versions. Each one has its own classname and loot settings.

Config

Classname
LeatherGloves_Natural
Config class
CfgVehicles
Inherits from
LeatherGloves_ColorBase › Clothing › Clothing_Base › Inventory_Base › Static › All
Model
\DZ\characters\gloves\leather_gloves_g.p3d
Defined in
Addons/characters_gloves.pbo::config.bin
Inventory slots
Gloves