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Leather Pants

Simple leather pants, made from tanned animal skins. Quite soft to the touch and comfortable, it offers decent protection from the cold.

Classname LeatherPants_Beige
Section
Pants
Weight
590 g
Inventory size
4×4 16 slots
Capacity
3×2 6 slots
Worn or carried in
Legs
Durability
200
Spawns on
Not in vanilla loot
4 variants

Characteristics

Insulation
1
Repaired with

Armor

Against Health Blood Shock
Bullets 0% 0% 0%
Melee 15% 20% 10%
Infected 15% 20% 10%
Explosions 0% 0% 0%

Share of damage the item stops, from the armor multipliers in the config. The item takes damage itself and wears out.

Compared with similar

Pants with a capacity close to this one.

Item WeightCapacity, slotsInsulation
NBC Pants 520 g 12 0.4
Navy Uniform Pants 510 g 12 0.5
Police Pants 510 g 12 0.5
Scrub Pants 500 g 12 0.1
Tracksuit Pants 490 g 12 0.5
Chainmail Leggings 8 kg 8 0.8
Denim Skirt 470 g 8 0.1
Prisoner Pants 310 g 8 0.3
Suit Pants 184 g 8 0.4
Improvised Legs Wrapping 200 g 6 0.15
Leather Pants 590 g 6 1

Where it spawns

No vanilla source in the game files: no loot entry, map event, recipe or item that spawns it.

ChernarusLivoniaSakhal
Nominal 0 0 0
Minimum 0 0 1
Lifetime 4 h 4 h 4 h
Restock 0 0 0
Quantity · · ·
Loot category Clothes Clothes ·
Places · · ·
Tiers · · ·

Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.

types.xml

Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.

types.xml · Chernarus, Livonia
<type name="LeatherPants_Beige">
    <nominal>0</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>0</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>
    <category name="clothes"/>
</type>
types.xml · Sakhal
<type name="LeatherPants_Beige">
    <nominal>0</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>1</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>
</type>

Variants

The same item in other colors or versions. Each one has its own classname and loot settings.

Config

Classname
LeatherPants_Beige
Config class
CfgVehicles
Inherits from
LeatherPants_ColorBase › Clothing › Clothing_Base › Inventory_Base › Static › All
Model
\DZ\characters\pants\Pants_LeatherPants_g.p3d
Defined in
Addons/characters_pants.pbo::config.bin
Inventory slots
Legs