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Prisoner Pants

Standard issue prisoner uniform pants. They make you stand out in the crowd, it is not very warm or practical.

Classname PrisonUniformPants
Section
Pants
Weight
310 g
Inventory size
3×2 6 slots
Capacity
4×2 8 slots
Worn or carried in
Legs
Durability
100
Spawns on
Chernarus, Livonia, Sakhal

Characteristics

Insulation
0.3
Repaired with

Armor

Against Health Blood Shock
Bullets 0% 0% 0%
Melee 10% 10% 0%
Infected 10% 10% 0%
Explosions 0% 0% 0%

Share of damage the item stops, from the armor multipliers in the config. The item takes damage itself and wears out.

Compared with similar

Pants with a capacity close to this one.

Item WeightCapacity, slotsInsulation
NBC Pants 520 g 12 0.4
Navy Uniform Pants 510 g 12 0.5
Police Pants 510 g 12 0.5
Scrub Pants 500 g 12 0.1
Tracksuit Pants 490 g 12 0.5
Chainmail Leggings 8 kg 8 0.8
Denim Skirt 470 g 8 0.1
Prisoner Pants 310 g 8 0.3
Suit Pants 184 g 8 0.4
Improvised Legs Wrapping 200 g 6 0.15
Leather Pants 590 g 6 1

Where it spawns

Spawns as loot on Chernarus, Livonia, Sakhal: Prison.

ChernarusLivoniaSakhal
Nominal 5 5 5
Minimum 3 3 3
Lifetime 4 h 4 h 4 h
Restock 0 0 0
Quantity · · ·
Loot category Clothes Clothes Clothes
Places Prison Prison Prison
Tiers · · ·

Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.

Spawns with

In cargo · 10%

types.xml

Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.

types.xml · Chernarus, Livonia, Sakhal
<type name="PrisonUniformPants">
    <nominal>5</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>3</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="clothes"/>
    <usage name="Prison"/>
</type>
cfgspawnabletypes.xml · Chernarus, Livonia, Sakhal
<type name="PrisonUniformPants">
    <cargo chance="0.1">
        <item name="Rope" chance="0.14"/>
    </cargo>
</type>

Config

Classname
PrisonUniformPants
Config class
CfgVehicles
Inherits from
Clothing › Clothing_Base › Inventory_Base › Static › All
Model
\DZ\characters\pants\prison_pants_g.p3d
Defined in
Addons/characters_pants.pbo::config.bin
Inventory slots
Legs