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Navy Uniform Pants
Pants most often worn by soldiers stationed at marine bases and by sailors. These pants are designed to withstand harsh winds and biting cold.
NavyUniformPants
- Section
- Pants
- Weight
- 510 g
- Inventory size
- 3×2 6 slots
- Capacity
- 4×3 12 slots
- Worn or carried in
- Legs
- Durability
- 130
- Spawns on
- Sakhal
Characteristics
- Insulation
- 0.5
- Repaired with
Armor
| Against | Health | Blood | Shock |
|---|---|---|---|
| Bullets | 0% | 0% | 0% |
| Melee | 5% | 0% | 0% |
| Infected | 5% | 0% | 0% |
| Explosions | 0% | 0% | 0% |
Share of damage the item stops, from the armor multipliers in the config. The item takes damage itself and wears out.
Compared with similar
Pants with a capacity close to this one.
| Item | Weight | Capacity, slots | Insulation |
|---|---|---|---|
| 370 g | 12 | 0.2 | |
| 470 g | 12 | 0.1 | |
| 370 g | 12 | 0.3 | |
| 470 g | 12 | 0.6 | |
| 520 g | 12 | 0.4 | |
| 510 g | 12 | 0.5 | |
| 510 g | 12 | 0.5 | |
| 500 g | 12 | 0.1 | |
| 490 g | 12 | 0.5 | |
| 8 kg | 8 | 0.8 | |
| 470 g | 8 | 0.1 |
Where it spawns
Spawns as loot on Sakhal: Coast.
| Chernarus | Livonia | Sakhal | |
|---|---|---|---|
| Nominal | 0 | 0 | 14 |
| Minimum | 0 | 0 | 10 |
| Lifetime | 4 h | 4 h | 4 h |
| Restock | 0 | 0 | 0 |
| Quantity | · | · | · |
| Loot category | Clothes | Clothes | Clothes |
| Places | · | · | Coast |
| Tiers | · | · | Tier 3 |
Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.
types.xml
Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.
<type name="NavyUniformPants">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="NavyUniformPants">
<nominal>14</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>10</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
<usage name="Coast"/>
<value name="Tier3"/>
</type>
Config
- Classname
NavyUniformPants- Config class
CfgVehicles- Inherits from
PolicePants›Clothing›Clothing_Base›Inventory_Base›Static›All- Model
\DZ\characters\pants\PolicePants_g.p3d- Defined in
Addons/characters_pants.pbo::config.bin- Inventory slots
Legs

