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Chainmail Leggings

A faithful replica of medieval chainmail leggings. The outer layer consists of a mesh, composed of many linked metal rings. The inner layer underneath dampens any incoming hits.

Classname Chainmail_Leggings
Section
Pants
Weight
8 kg
Inventory size
3×4 12 slots
Capacity
4×2 8 slots
Worn or carried in
Legs
Durability
250
Spawns on
Chernarus, Livonia

Characteristics

Insulation
0.8

Armor

Against Health Blood Shock
Bullets 30% 75% 0%
Melee 40% 100% 40%
Infected 40% 100% 40%
Explosions 35% 90% 35%

Share of damage the item stops, from the armor multipliers in the config. The item takes damage itself and wears out.

Compared with similar

Pants with a capacity close to this one.

Item WeightCapacity, slotsInsulation
NBC Pants 520 g 12 0.4
Navy Uniform Pants 510 g 12 0.5
Police Pants 510 g 12 0.5
Scrub Pants 500 g 12 0.1
Tracksuit Pants 490 g 12 0.5
Chainmail Leggings 8 kg 8 0.8
Denim Skirt 470 g 8 0.1
Prisoner Pants 310 g 8 0.3
Suit Pants 184 g 8 0.4
Improvised Legs Wrapping 200 g 6 0.15
Leather Pants 590 g 6 1

Where it spawns

Spawns as loot on Chernarus, Livonia: Historical, Hunting.

ChernarusLivoniaSakhal
Nominal 2 2 0
Minimum 1 1 0
Lifetime 4 h 4 h 4 h
Restock 0 0 0
Quantity · · ·
Loot category Clothes Clothes Clothes
Places Historical Hunting Hunting
Tiers · · ·

Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.

types.xml

Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.

types.xml · Chernarus
<type name="Chainmail_Leggings">
    <nominal>2</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>1</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="clothes"/>
    <usage name="Historical"/>
</type>
types.xml · Livonia
<type name="Chainmail_Leggings">
    <nominal>2</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>1</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="clothes"/>
    <usage name="Hunting"/>
</type>
types.xml · Sakhal
<type name="Chainmail_Leggings">
    <nominal>0</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>0</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="clothes"/>
    <usage name="Hunting"/>
</type>

Crafting

Recipes are read from the game scripts. Some have extra conditions in code, those are marked partial.

Config

Classname
Chainmail_Leggings
Config class
CfgVehicles
Inherits from
Clothing › Clothing_Base › Inventory_Base › Static › All
Model
\DZ\characters\pants\Chainmail_Leggings_g.p3d
Defined in
Addons/characters_pants.pbo::config.bin
Inventory slots
Legs