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Chestplate

A carefully crafted replica of a medieval chestplate. Made to offer chest and belly protection in fierce sword battles. Not very effective against bullets, but it can take a good beating.

Classname Chestplate
Section
Vests
Weight
5 kg
Inventory size
5×5 25 slots
Worn or carried in
Vest
Durability
250
Spawns on
Chernarus, Livonia

Characteristics

Insulation
0.3
Repaired with

Armor

Against Health Blood Shock
Bullets 45% 100% 35%
Melee 70% 100% 75%
Infected 70% 100% 75%
Explosions 45% 100% 35%

Share of damage the item stops, from the armor multipliers in the config. The item takes damage itself and wears out.

Compared with similar

Vests with a capacity close to this one.

Item WeightCapacity, slotsInsulation
Leather Vest 2.8 kg 25 1
Field Vest 1.9 kg 20 0.5
Tactical Vest 2.4 kg 20 0.75
Assault Vest 220 g 16 0.1
Ballistic Vest 7 kg 16 0.7
Hunter Vest 350 g 16 0.3
Chest Holster 310 g · ·
Chestplate 5 kg · 0.3
Plate Carrier 12 kg · 0.8
Reflective Vest 200 g · 0.2
Stab Vest 3.5 kg · 0.6

Where it spawns

Spawns as loot on Chernarus, Livonia: Historical, Hunting.

ChernarusLivoniaSakhal
Nominal 3 2 0
Minimum 1 1 0
Lifetime 4 h 4 h 4 h
Restock 0 0 0
Quantity · · ·
Loot category Clothes Clothes Clothes
Places Historical Hunting Hunting
Tiers · · ·

Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.

types.xml

Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.

types.xml · Chernarus
<type name="Chestplate">
    <nominal>3</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>1</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="clothes"/>
    <usage name="Historical"/>
</type>
types.xml · Livonia
<type name="Chestplate">
    <nominal>2</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>1</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="clothes"/>
    <usage name="Hunting"/>
</type>
types.xml · Sakhal
<type name="Chestplate">
    <nominal>0</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>0</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="clothes"/>
    <usage name="Hunting"/>
</type>

Config

Classname
Chestplate
Config class
CfgVehicles
Inherits from
Clothing › Clothing_Base › Inventory_Base › Static › All
Model
\DZ\characters\vests\chestplate_g.p3d
Defined in
Addons/characters_vests.pbo::config.bin
Inventory slots
Vest