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Pistol Suppressor
A muzzle device for select pistols and submachine guns. Reduces sound intensity and muzzle flash generated by firing.
PistolSuppressor
- Section
- Attachments
- Weight
- 70 g
- Inventory size
- 3×1 3 slots
- Durability
- 5
- Spawns on
- Chernarus, Livonia, Sakhal
Characteristics
- Repaired with
Compatibility
Attaches to
Matched by config slots and lists. Game scripts block a few combinations on top of this.
Where it spawns
Spawns as loot on Chernarus, Livonia, Sakhal: Military, Police. Also spawns on or inside other items: Bizon, CR-61 Skorpion, CR-75 and 7 more.
| Chernarus | Livonia | Sakhal | |
|---|---|---|---|
| Nominal | 10 | 10 | 10 |
| Minimum | 5 | 5 | 5 |
| Lifetime | 4 h | 4 h | 4 h |
| Restock | 0 | 0 | 0 |
| Quantity | · | · | · |
| Loot category | Weapons | Weapons | Weapons |
| Places | Military Police | Military Police | Police |
| Tiers | · | · | · |
Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.
Spawns with
Spawns with 40% to 75% damage.
Spawns on or inside
From cfgspawnabletypes.xml of the vanilla maps: the item can spawn attached to these items or in their cargo, with the chance set there.
types.xml
Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.
<type name="PistolSuppressor">
<nominal>10</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>5</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="weapons"/>
<usage name="Military"/>
<usage name="Police"/>
</type>
<type name="PistolSuppressor">
<nominal>10</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>5</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="weapons"/>
<usage name="Police"/>
</type>
<type name="PistolSuppressor">
<damage min="0.4" max="0.75"/>
</type>
Config
- Classname
PistolSuppressor- Config class
CfgVehicles- Inherits from
ItemSuppressor›Inventory_Base›Static›All- Model
\dz\weapons\attachments\muzzle\suppressor_45acp.p3d- Defined in
Addons/weapon_muzzles.pbo::config.bin- Inventory slots
pistolMuzzle

