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Rangefinder

It lacks the magnification and stability of binoculars, but makes up for it by its ability to precisely measure long range distances.

Classname Rangefinder
Weight
270 g
Inventory size
2×1 2 slots
Durability
70
Spawns on
Chernarus, Livonia, Sakhal

Characteristics

Compatibility

Attachment slots

Battery D

Matched by config slots and lists. Game scripts block a few combinations on top of this.

Where it spawns

Spawns as loot on Chernarus, Livonia, Sakhal: Military, Police, Industrial, Hunting.

ChernarusLivoniaSakhal
Nominal 60 25 15
Minimum 40 10 10
Lifetime 8 h 8 h 8 h
Restock 0 0 0
Quantity · · ·
Loot category Tools Tools Tools
Places Military Police Industrial Hunting Military Police Industrial Hunting Military Police Industrial Hunting
Tiers · · ·

Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.

types.xml

Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.

types.xml · Chernarus
<type name="Rangefinder">
    <nominal>60</nominal>
    <lifetime>28800</lifetime>
    <restock>0</restock>
    <min>40</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="tools"/>
    <tag name="shelves"/>
    <usage name="Military"/>
    <usage name="Police"/>
    <usage name="Industrial"/>
    <usage name="Hunting"/>
</type>
types.xml · Livonia
<type name="Rangefinder">
    <nominal>25</nominal>
    <lifetime>28800</lifetime>
    <restock>0</restock>
    <min>10</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="tools"/>
    <tag name="shelves"/>
    <usage name="Military"/>
    <usage name="Police"/>
    <usage name="Industrial"/>
    <usage name="Hunting"/>
</type>
types.xml · Sakhal
<type name="Rangefinder">
    <nominal>15</nominal>
    <lifetime>28800</lifetime>
    <restock>0</restock>
    <min>10</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="tools"/>
    <tag name="shelves"/>
    <usage name="Military"/>
    <usage name="Police"/>
    <usage name="Industrial"/>
    <usage name="Hunting"/>
</type>

Config

Classname
Rangefinder
Config class
CfgVehicles
Inherits from
ItemOptics › Inventory_Base › Static › All
Model
\dz\gear\optics\Rangefinder.p3d
Defined in
Addons/gear_optics.pbo::config.bin
Inventory slots
WalkieTalkie, Chemlight