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Belt

Belt made from heavy cloth, with a metal buckle. Can hold several attachments.

Classname CivilianBelt
Section
Belts
Weight
20 g
Inventory size
3×1 3 slots
Worn or carried in
Belt
Durability
90
Spawns on
Chernarus, Livonia, Sakhal

Characteristics

Repaired with

Compared with similar

Belts with a capacity close to this one.

Item WeightCapacity, slotsInsulation
Hip Pack 500 g 6 0.1
Belt 20 g · ·
Leather Belt 20 g · ·
Rope Belt 280 g · ·
Tactical Belt 20 g · ·

Compatibility

Attachment slots

Belt Left
Belt Right

Matched by config slots and lists. Game scripts block a few combinations on top of this.

Where it spawns

Spawns as loot on Chernarus, Livonia, Sakhal: Town, Village.

ChernarusLivoniaSakhal
Nominal 30 15 15
Minimum 20 5 12
Lifetime 4 h 4 h 4 h
Restock 0 0 0
Quantity · · ·
Loot category Clothes Clothes Clothes
Places Town Village Village Village
Tiers · · Tier 1 Tier 2 Tier 3

Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.

types.xml

Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.

types.xml · Chernarus
<type name="CivilianBelt">
    <nominal>30</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>20</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="clothes"/>
    <usage name="Town"/>
    <usage name="Village"/>
</type>
types.xml · Livonia
<type name="CivilianBelt">
    <nominal>15</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>5</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="clothes"/>
    <usage name="Village"/>
</type>
types.xml · Sakhal
<type name="CivilianBelt">
    <nominal>15</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>12</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="clothes"/>
    <usage name="Village"/>
    <value name="Tier1"/>
    <value name="Tier2"/>
    <value name="Tier3"/>
</type>

Config

Classname
CivilianBelt
Config class
CfgVehicles
Inherits from
Clothing › Clothing_Base › Inventory_Base › Static › All
Model
\DZ\characters\belts\civ_belt_g.p3d
Defined in
Addons/characters_belts.pbo::config.bin
Inventory slots
Hips

Data from the DayZ 1.29.0.163709 game files, Steam build 24689949.