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Flag
Oblong piece of cloth. It's attached by one edge to a pole/rope and used as the symbol or emblem of a faction or institution.
Flag_Refuge
- Section
- Equipment
- Weight
- 1 kg
- Inventory size
- 2×2 4 slots
- Durability
- 100
- Spawns on
- Chernarus, Livonia, Sakhal
Compatibility
Attaches to
Matched by config slots and lists. Game scripts block a few combinations on top of this.
Where it spawns
Spawns as loot on Chernarus, Livonia, Sakhal: Office, School.
| Chernarus | Livonia | Sakhal | |
|---|---|---|---|
| Nominal | 2 | 2 | 2 |
| Minimum | 1 | 1 | 1 |
| Lifetime | 4 h | 4 h | 4 h |
| Restock | 0 | 0 | 0 |
| Quantity | · | · | · |
| Loot category | Tools | Tools | Tools |
| Places | Office School | Office School | Office School |
| Tiers | · | · | · |
Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.
types.xml
Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.
<type name="Flag_Refuge">
<nominal>2</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>1</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="1" crafted="0" deloot="0"/>
<category name="tools"/>
<usage name="Office"/>
<usage name="School"/>
</type>
Crafting
Craft armband partial
Armband_, Armband_, Armband_Recipes are read from the game scripts. Some have extra conditions in code, those are marked partial.
Variants
Flag_APA
Flag_Altis
Flag_BabyDeer
Flag_Bear
Flag_Bohemia
Flag_BrainZ
Flag_Cannibals
Flag_CDF
Flag_Chedaki
Flag_CHEL
Flag_Chernarus
Flag_CMC
Flag_Crook
Flag_DayZ
Flag_HunterZ
Flag_Livonia
Flag_LivoniaArmy
Flag_LivoniaPolice
Flag_NAPA
Flag_NSahrani
Flag_Pirates
Flag_Refuge
Flag_Rex
Flag_Rooster
Flag_RSTA
Flag_Sakhal
Flag_Snake
Flag_SSahrani
Flag_TEC
Flag_UEC
Flag_White
Flag_Wolf
Flag_Zagorky
Flag_Zenit
The same item in other colors or versions. Each one has its own classname and loot settings.
Config
- Classname
Flag_Refuge- Config class
CfgVehicles- Inherits from
Flag_Base›Inventory_Base›Static›All- Model
\dz\gear\camping\DZ_Flag.p3d- Defined in
Addons/gear_camping.pbo::config.bin- Inventory slots
Material_FPole_Flag

