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Oriental Machete

It's not clear if this fine blade has been forged to be displayed on a wall or to cut through flesh.

Classname OrientalMachete
Weight
500 g
Inventory size
1×4 4 slots
Durability
200
Spawns on
Chernarus, Livonia, Sakhal

Characteristics

Repaired with

Melee

Attack Health Shock Blood Reach
Light attack 20 10 100 1.4 m
Heavy attack 32 16 100 1.4 m
Sprint attack 32 16 100 3.3 m

Compatibility

Matched by config slots and lists. Game scripts block a few combinations on top of this.

Where it spawns

Spawns as loot on Chernarus, Livonia, Sakhal: Town, Village, Amusement park.

ChernarusLivoniaSakhal
Nominal 3 2 2
Minimum 2 1 1
Lifetime 4 h 4 h 4 h
Restock 0 0 0
Quantity · · ·
Loot category Tools Tools Tools
Places Town Village Amusement park Town Village Amusement park Town Village Amusement park
Tiers · · Tier 3 Tier 4

Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.

types.xml

Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.

types.xml · Chernarus
<type name="OrientalMachete">
    <nominal>3</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>2</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="tools"/>
    <usage name="Town"/>
    <usage name="Village"/>
    <usage name="Lunapark"/>
</type>
types.xml · Livonia
<type name="OrientalMachete">
    <nominal>2</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>1</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="tools"/>
    <usage name="Town"/>
    <usage name="Village"/>
    <usage name="Lunapark"/>
</type>
types.xml · Sakhal
<type name="OrientalMachete">
    <nominal>2</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>1</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="tools"/>
    <usage name="Town"/>
    <usage name="Village"/>
    <usage name="Lunapark"/>
    <value name="Tier3"/>
    <value name="Tier4"/>
</type>

Crafting

Recipes are read from the game scripts. Some have extra conditions in code, those are marked partial.

Config

Classname
OrientalMachete
Config class
CfgVehicles
Inherits from
Inventory_Base › Static › All
Model
\dz\weapons\melee\blade\machete_oriental.p3d
Defined in
Addons/weapons_melee.pbo::blade/config.bin
Inventory slots
Backpack_1