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Combat Gloves

Designed for military use, but quickly found their way to the civilian market. They offer decent protection from the elements.

Classname OMNOGloves_Brown
Section
Gloves
Weight
450 g
Inventory size
2×2 4 slots
Worn or carried in
Hands
Durability
180
Spawns on
Chernarus, Livonia, Sakhal
2 variants

Characteristics

Insulation
0.8
Repaired with

Armor

Against Health Blood Shock
Bullets 0% 0% 0%
Melee 15% 20% 20%
Explosions 0% 0% 0%

Share of damage the item stops, from the armor multipliers in the config. The item takes damage itself and wears out.

Compared with similar

Gloves with insulation close to this one.

Item WeightInsulation
Leather Gloves 200 g 1
Padded Gloves 400 g 1
Ski Gloves 100 g 1
Wool Gloves 130 g 0.9
Combat Gloves 450 g 0.8
Fingerless Gloves 100 g 0.65
Tactical Gloves 454 g 0.6
Working Gloves 130 g 0.5
NBC Gloves 454 g 0.35
Improvised Hands Wrapping 100 g 0.15
Surgical Gloves 100 g 0.05

Where it spawns

Spawns as loot on Chernarus, Livonia, Sakhal: Military, Police.

ChernarusLivoniaSakhal
Nominal 7 7 7
Minimum 3 3 3
Lifetime 4 h 4 h 4 h
Restock 0 0 0
Quantity · · ·
Loot category Clothes Clothes Clothes
Places Military Police Military Police Military Police
Tiers Tier 2 Tier 3 Tier 4 · ·

Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.

types.xml

Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.

types.xml · Chernarus
<type name="OMNOGloves_Brown">
    <nominal>7</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>3</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="clothes"/>
    <usage name="Military"/>
    <usage name="Police"/>
    <value name="Tier2"/>
    <value name="Tier3"/>
    <value name="Tier4"/>
</type>
types.xml · Livonia, Sakhal
<type name="OMNOGloves_Brown">
    <nominal>7</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>3</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="clothes"/>
    <usage name="Military"/>
    <usage name="Police"/>
</type>

Variants

Combat Gloves OMNOGloves_Gray Chernarus 7Livonia 7Sakhal 7
Combat Gloves OMNOGloves_Brown Chernarus 7Livonia 7Sakhal 7 This page

The same item in other colors or versions. Each one has its own classname and loot settings.

Config

Classname
OMNOGloves_Brown
Config class
CfgVehicles
Inherits from
OMNOGloves_ColorBase › Clothing › Clothing_Base › Inventory_Base › Static › All
Model
\DZ\characters\gloves\OMNO_gloves_g.p3d
Defined in
Addons/characters_gloves.pbo::config.bin
Inventory slots
Gloves