Wiki menu
NBC Hood
As part of 'Nuclear, Biological, Chemical' suit, the hood is very important for successfully traversing contaminated areas.
Classname
NBCHoodWhite
- Section
- Headwear
- Weight
- 460 g
- Inventory size
- 2×2 4 slots
- Worn or carried in
- Head
- Durability
- 50
- Spawns on
- Sakhal
Characteristics
- Insulation
- 0.4
- Repaired with
- Protects against
- chemical gas
Compared with similar
Headwear with insulation close to this one.
| Item | Weight | Insulation |
|---|---|---|
| 870 g | 0.5 | |
| 120 g | 0.4 | |
| 370 g | 0.4 | |
| 240 g | 0.4 | |
| 320 g | 0.4 | |
| 460 g | 0.4 | |
| 1.5 kg | 0.4 | |
| 980 g | 0.3 | |
| 170 g | 0.3 | |
| 510 g | 0.3 | |
| 1 kg | 0.3 |
Where it spawns
Spawns as loot on Sakhal: Special.
| Chernarus | Livonia | Sakhal | |
|---|---|---|---|
| Nominal | 0 | 0 | 6 |
| Minimum | 0 | 0 | 3 |
| Lifetime | 4 h | 4 h | 4 h |
| Restock | 0 | 0 | 20 min |
| Quantity | · | · | · |
| Loot category | Clothes | Clothes | Clothes |
| Places | · | · | Special |
| Tiers | · | · | · |
Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.
types.xml
Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.
types.xml · Chernarus, Livonia
<type name="NBCHoodWhite">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
types.xml · Sakhal
<type name="NBCHoodWhite">
<nominal>6</nominal>
<lifetime>14400</lifetime>
<restock>1200</restock>
<min>3</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
<usage name="Special"/>
</type>
Variants
The same item in other colors or versions. Each one has its own classname and loot settings.
Config
- Classname
NBCHoodWhite- Config class
CfgVehicles- Inherits from
NBCHoodBase›Clothing›Clothing_Base›Inventory_Base›Static›All- Model
\DZ\characters\headgear\NBC_Hood_g.p3d- Defined in
Addons/characters_headgear.pbo::config.bin- Inventory slots
Headgear




