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Combat Helmet

Helmet used during combat situations. Provides head protection from impact, shock, and shrapnels.

Classname Ssh68Helmet
Section
Headwear
Weight
1.5 kg
Inventory size
4×3 12 slots
Worn or carried in
Head
Durability
85
Spawns on
Chernarus, Livonia, Sakhal

Characteristics

Insulation
0.2
Repaired with

Armor

Against Health Blood Shock
Bullets 75% 100% 50%
Melee 45% 80% 50%
Infected 45% 80% 50%
Explosions 50% 100% 50%

Share of damage the item stops, from the armor multipliers in the config. The item takes damage itself and wears out.

Compared with similar

Headwear with insulation close to this one.

Item WeightInsulation
Flight Helmet 1.45 kg 0.3
Great Helm 2 kg 0.3
Tactical Helmet 1.2 kg 0.25
Baseball Cap 110 g 0.2
Beret 230 g 0.2
Combat Helmet 1.5 kg 0.2
Festive Headband 300 g 0.2
Military Cap  110 g 0.2
Officer Cap 340 g 0.2
Pilotka 140 g 0.2
Police Cap 320 g 0.2

Where it spawns

Spawns as loot on Chernarus, Livonia, Sakhal: Military.

ChernarusLivoniaSakhal
Nominal 20 20 13
Minimum 10 10 8
Lifetime 4 h 4 h 4 h
Restock 0 0 0
Quantity · · ·
Loot category Clothes Clothes Clothes
Places Military Military Military
Tiers · · ·

Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.

types.xml

Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.

types.xml · Chernarus, Livonia
<type name="Ssh68Helmet">
    <nominal>20</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>10</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="clothes"/>
    <usage name="Military"/>
</type>
types.xml · Sakhal
<type name="Ssh68Helmet">
    <nominal>13</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>8</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="clothes"/>
    <usage name="Military"/>
</type>

Config

Classname
Ssh68Helmet
Config class
CfgVehicles
Inherits from
Clothing › Clothing_Base › Inventory_Base › Static › All
Model
\DZ\characters\headgear\Ssh68Helmet_g.p3d
Defined in
Addons/characters_headgear.pbo::config.bin
Inventory slots
Headgear