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Flight Helmet

A widely used helmet designed to provide protection to pilots. Includes large visor.

Classname ZSh3PilotHelmet
Section
Headwear
Weight
1.45 kg
Inventory size
4×4 16 slots
Worn or carried in
Head
Durability
75
Spawns on
Chernarus, Livonia, Sakhal
3 variants

Characteristics

Insulation
0.3
Repaired with

Armor

Against Health Blood Shock
Bullets 50% 100% 25%
Melee 35% 80% 45%
Infected 35% 80% 45%
Explosions 50% 100% 50%

Share of damage the item stops, from the armor multipliers in the config. The item takes damage itself and wears out.

Compared with similar

Headwear with insulation close to this one.

Item WeightInsulation
T65 Helmet 1.5 kg 0.4
Ballistic Helmet 980 g 0.3
Boonie Hat 170 g 0.3
Burlap Sack 510 g 0.3
Camouflage Helmet 1 kg 0.3
Flight Helmet 1.45 kg 0.3
Great Helm 2 kg 0.3
Tactical Helmet 1.2 kg 0.25
Baseball Cap 110 g 0.2
Beret 230 g 0.2
Combat Helmet 1.5 kg 0.2

Where it spawns

Spawns as loot on Chernarus, Livonia, Sakhal: Military.

ChernarusLivoniaSakhal
Nominal 15 15 9
Minimum 10 10 6
Lifetime 8 h 8 h 8 h
Restock 0 0 0
Quantity · · ·
Loot category Clothes Clothes Clothes
Places Military Military Military
Tiers Tier 3 Tier 4 · Tier 2 Tier 3

Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.

types.xml

Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.

types.xml · Chernarus
<type name="ZSh3PilotHelmet">
    <nominal>15</nominal>
    <lifetime>28800</lifetime>
    <restock>0</restock>
    <min>10</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="clothes"/>
    <usage name="Military"/>
    <value name="Tier3"/>
    <value name="Tier4"/>
</type>
types.xml · Livonia
<type name="ZSh3PilotHelmet">
    <nominal>15</nominal>
    <lifetime>28800</lifetime>
    <restock>0</restock>
    <min>10</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="clothes"/>
    <usage name="Military"/>
</type>
types.xml · Sakhal
<type name="ZSh3PilotHelmet">
    <nominal>9</nominal>
    <lifetime>28800</lifetime>
    <restock>0</restock>
    <min>6</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="clothes"/>
    <usage name="Military"/>
    <value name="Tier2"/>
    <value name="Tier3"/>
</type>

Variants

Flight Helmet ZSh3PilotHelmet Chernarus 15Livonia 15Sakhal 9 This page
Flight Helmet ZSh3PilotHelmet_Black Flight Helmet ZSh3PilotHelmet_Green

The same item in other colors or versions. Each one has its own classname and loot settings.

Config

Classname
ZSh3PilotHelmet
Config class
CfgVehicles
Inherits from
Clothing › Clothing_Base › Inventory_Base › Static › All
Model
\DZ\characters\headgear\HeloHelmet_ground.p3d
Defined in
Addons/characters_headgear.pbo::config.bin
Inventory slots
Headgear