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Witch Hat

A long pointy hat with a long skirt. Most loved by witches and wizards.

Classname WitchHat
Section
Headwear
Weight
450 g
Inventory size
3×2 6 slots
Worn or carried in
Head
Durability
250
Spawns on
Not in vanilla loot

Characteristics

Insulation
1
Repaired with

Compared with similar

Headwear with insulation close to this one.

Item WeightInsulation
Morozko Hat 450 g 1
Santa Hat 450 g 1
Sherpa Hat 350 g 1
Snowstorm Ushanka 350 g 1
Ushanka 320 g 1
Witch Hat 450 g 1
Witch Hood 250 g 1
Petushok Hat 90 g 0.9
Tanker Helmet 980 g 0.9
Zmiovka 110 g 0.9
Assault Helmet 1.1 kg 0.8

Where it spawns

No vanilla source in the game files: no loot entry, map event, recipe or item that spawns it.

ChernarusLivoniaSakhal
Nominal 0 0 0
Minimum 0 0 0
Lifetime 4 h 4 h 4 h
Restock 0 0 0
Quantity · · ·
Loot category · · ·
Places Seasonal event Seasonal event Seasonal event
Tiers · · ·

Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.

types.xml

Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.

types.xml · Chernarus, Livonia, Sakhal
<type name="WitchHat">
    <nominal>0</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>0</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="1"/>
    <usage name="SeasonalEvent"/>
</type>

Config

Classname
WitchHat
Config class
CfgVehicles
Inherits from
Clothing › Clothing_Base › Inventory_Base › Static › All
Model
\DZ\characters\headgear\WitchHat_g.p3d
Defined in
Addons/characters_headgear.pbo::config.bin
Inventory slots
Headgear