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Dallas Mask

A symbol of heist mastery, Dallas's mask is a badge of honor and a challenge to all.

Classname PaydayMask_Dallas
Section
Masks
Weight
100 g
Inventory size
2×3 6 slots
Worn or carried in
Face
Durability
60
Spawns on
Not in vanilla loot

Characteristics

Insulation
0.1
Repaired with
Protects against
dust when breathing 45%, dust in the eyes 40%

Compared with similar

Masks with insulation close to this one.

Item WeightInsulation
Combat Gas Mask 730 g 0.6
Crooked Nose 220 g 0.4
Dust Mask 340 g 0.2
Improvised Face Wrapping 150 g 0.15
Chains Mask 100 g 0.1
Dallas Mask 100 g 0.1
Hoxton Mask 100 g 0.1
Mime Mask 100 g 0.1
Surgical Mask 340 g 0.1
Wolf Mask 100 g 0.1
Hockey Mask 555 g 0.05

Where it spawns

No vanilla source in the game files: no loot entry, map event, recipe or item that spawns it.

ChernarusLivoniaSakhal
Nominal 0 0 0
Minimum 0 0 0
Lifetime 4 h 4 h 4 h
Restock 0 0 0
Quantity · · ·
Loot category Clothes Clothes Clothes
Places · · ·
Tiers · · ·

Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.

types.xml

Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.

types.xml · Chernarus, Livonia, Sakhal
<type name="PaydayMask_Dallas">
    <nominal>0</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>0</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="clothes"/>
</type>

Config

Classname
PaydayMask_Dallas
Config class
CfgVehicles
Inherits from
PaydayMask_ColorBase › Clothing › Clothing_Base › Inventory_Base › Static › All
Model
\DZ\characters\masks\DallasMask_g.p3d
Defined in
Addons/characters_masks.pbo::config.bin
Inventory slots
Mask