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Mime Mask
Soft plastic mask that goes over one's face, disguising their identity. It seems strangely appealing.
Classname
MimeMask_Male
- Section
- Masks
- Weight
- 100 g
- Inventory size
- 2×3 6 slots
- Worn or carried in
- Face
- Durability
- 60
- Spawns on
- Chernarus, Livonia
Characteristics
- Insulation
- 0.1
- Repaired with
- Protects against
- biological agents 50%, dust when breathing 45%, dust in the eyes 40%
Compared with similar
Masks with insulation close to this one.
| Item | Weight | Insulation |
|---|---|---|
| 220 g | 0.4 | |
| 340 g | 0.2 | |
| 150 g | 0.15 | |
| 100 g | 0.1 | |
| 100 g | 0.1 | |
| 100 g | 0.1 | |
| 100 g | 0.1 | |
| 340 g | 0.1 | |
| 100 g | 0.1 | |
| 555 g | 0.05 | |
| 150 g | · |
Where it spawns
Spawns as loot on Chernarus, Livonia: Amusement park.
| Chernarus | Livonia | Sakhal | |
|---|---|---|---|
| Nominal | 3 | 3 | 0 |
| Minimum | 1 | 1 | 0 |
| Lifetime | 4 h | 4 h | 4 h |
| Restock | 0 | 0 | 0 |
| Quantity | · | · | · |
| Loot category | Clothes | Clothes | Clothes |
| Places | Amusement park | Amusement park | Amusement park |
| Tiers | · | · | · |
Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.
types.xml
Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.
types.xml · Chernarus, Livonia
<type name="MimeMask_Male">
<nominal>3</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>1</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
<usage name="Lunapark"/>
</type>
types.xml · Sakhal
<type name="MimeMask_Male">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
<usage name="Lunapark"/>
</type>
Variants
MimeMask_Male
MimeMask_Female
The same item in other colors or versions. Each one has its own classname and loot settings.
Config
- Classname
MimeMask_Male- Config class
CfgVehicles- Inherits from
Clothing›Clothing_Base›Inventory_Base›Static›All- Model
\DZ\characters\masks\MimeMask_g.p3d- Defined in
Addons/characters_masks.pbo::config.bin- Inventory slots
Mask

