Server ToolsLauncherServer ListWiki Sign in Discord chat Download
Wiki menu

Hockey Mask

An old goalie hockey mask. Designed to protect face from impacts of hockey puck and sticks.

Classname HockeyMask
Section
Masks
Weight
555 g
Inventory size
3×2 6 slots
Worn or carried in
Face
Durability
90
Spawns on
Chernarus, Livonia, Sakhal

Characteristics

Insulation
0.05

Armor

Against Health Blood Shock
Bullets 0% 0% 0%
Melee 15% 20% 20%
Infected 15% 20% 20%
Explosions 0% 0% 0%

Share of damage the item stops, from the armor multipliers in the config. The item takes damage itself and wears out.

Compared with similar

Masks with insulation close to this one.

Item WeightInsulation
Crooked Nose 220 g 0.4
Dust Mask 340 g 0.2
Improvised Face Wrapping 150 g 0.15
Chains Mask 100 g 0.1
Dallas Mask 100 g 0.1
Hoxton Mask 100 g 0.1
Mime Mask 100 g 0.1
Surgical Mask 340 g 0.1
Wolf Mask 100 g 0.1
Hockey Mask 555 g 0.05
Rag 150 g ·

Where it spawns

Spawns as loot on Chernarus, Livonia, Sakhal: Town, Village, Coast.

ChernarusLivoniaSakhal
Nominal 25 10 10
Minimum 15 5 5
Lifetime 4 h 4 h 4 h
Restock 0 0 0
Quantity · · ·
Loot category Clothes Clothes Clothes
Places Town Village Coast Town Village
Tiers · · Tier 1 Tier 2

Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.

types.xml

Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.

types.xml · Chernarus
<type name="HockeyMask">
    <nominal>25</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>15</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="clothes"/>
    <usage name="Town"/>
    <usage name="Village"/>
</type>
types.xml · Livonia
<type name="HockeyMask">
    <nominal>10</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>5</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="clothes"/>
    <usage name="Coast"/>
</type>
types.xml · Sakhal
<type name="HockeyMask">
    <nominal>10</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>5</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="clothes"/>
    <usage name="Town"/>
    <usage name="Village"/>
    <value name="Tier1"/>
    <value name="Tier2"/>
</type>

Config

Classname
HockeyMask
Config class
CfgVehicles
Inherits from
Clothing › Clothing_Base › Inventory_Base › Static › All
Model
\DZ\characters\masks\VintageHockeyMask_g.p3d
Defined in
Addons/characters_masks.pbo::config.bin
Inventory slots
Mask