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Hockey Mask
An old goalie hockey mask. Designed to protect face from impacts of hockey puck and sticks.
HockeyMask
- Section
- Masks
- Weight
- 555 g
- Inventory size
- 3×2 6 slots
- Worn or carried in
- Face
- Durability
- 90
- Spawns on
- Chernarus, Livonia, Sakhal
Characteristics
- Insulation
- 0.05
Armor
| Against | Health | Blood | Shock |
|---|---|---|---|
| Bullets | 0% | 0% | 0% |
| Melee | 15% | 20% | 20% |
| Infected | 15% | 20% | 20% |
| Explosions | 0% | 0% | 0% |
Share of damage the item stops, from the armor multipliers in the config. The item takes damage itself and wears out.
Compared with similar
Masks with insulation close to this one.
| Item | Weight | Insulation |
|---|---|---|
| 220 g | 0.4 | |
| 340 g | 0.2 | |
| 150 g | 0.15 | |
| 100 g | 0.1 | |
| 100 g | 0.1 | |
| 100 g | 0.1 | |
| 100 g | 0.1 | |
| 340 g | 0.1 | |
| 100 g | 0.1 | |
| 555 g | 0.05 | |
| 150 g | · |
Where it spawns
Spawns as loot on Chernarus, Livonia, Sakhal: Town, Village, Coast.
| Chernarus | Livonia | Sakhal | |
|---|---|---|---|
| Nominal | 25 | 10 | 10 |
| Minimum | 15 | 5 | 5 |
| Lifetime | 4 h | 4 h | 4 h |
| Restock | 0 | 0 | 0 |
| Quantity | · | · | · |
| Loot category | Clothes | Clothes | Clothes |
| Places | Town Village | Coast | Town Village |
| Tiers | · | · | Tier 1 Tier 2 |
Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.
types.xml
Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.
<type name="HockeyMask">
<nominal>25</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>15</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
<usage name="Town"/>
<usage name="Village"/>
</type>
<type name="HockeyMask">
<nominal>10</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>5</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
<usage name="Coast"/>
</type>
<type name="HockeyMask">
<nominal>10</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>5</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
<usage name="Town"/>
<usage name="Village"/>
<value name="Tier1"/>
<value name="Tier2"/>
</type>
Config
- Classname
HockeyMask- Config class
CfgVehicles- Inherits from
Clothing›Clothing_Base›Inventory_Base›Static›All- Model
\DZ\characters\masks\VintageHockeyMask_g.p3d- Defined in
Addons/characters_masks.pbo::config.bin- Inventory slots
Mask

