Server ToolsLauncherServer ListWiki Sign in Discord chat Download
Wiki menu

Scrub Pants

Part of medical scrubs, these pants offer little protection from damage or cold. Can be used to scare people who are afraid of doctors.

Classname MedicalScrubsPants_White
Section
Pants
Weight
500 g
Inventory size
3×2 6 slots
Capacity
4×3 12 slots
Worn or carried in
Legs
Durability
80
Spawns on
Chernarus, Livonia, Sakhal
3 variants

Characteristics

Insulation
0.1
Repaired with

Armor

Against Health Blood Shock
Bullets 0% 0% 0%
Melee 10% 10% 10%
Infected 10% 10% 10%
Explosions 0% 0% 0%

Share of damage the item stops, from the armor multipliers in the config. The item takes damage itself and wears out.

Compared with similar

Pants with a capacity close to this one.

Item WeightCapacity, slotsInsulation
Hiking Pants 370 g 12 0.3
Jeans 470 g 12 0.6
NBC Pants 520 g 12 0.4
Navy Uniform Pants 510 g 12 0.5
Police Pants 510 g 12 0.5
Scrub Pants 500 g 12 0.1
Tracksuit Pants 490 g 12 0.5
Chainmail Leggings 8 kg 8 0.8
Denim Skirt 470 g 8 0.1
Prisoner Pants 310 g 8 0.3
Suit Pants 184 g 8 0.4

Where it spawns

Spawns as loot on Chernarus, Livonia, Sakhal: Medical.

ChernarusLivoniaSakhal
Nominal 4 5 5
Minimum 2 2 2
Lifetime 4 h 4 h 4 h
Restock 0 0 0
Quantity · · ·
Loot category Clothes Clothes Clothes
Places Medical Medical Medical
Tiers · · ·

Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.

Spawns with

In cargo
toolsMedic

types.xml

Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.

types.xml · Chernarus
<type name="MedicalScrubsPants_White">
    <nominal>4</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>2</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="clothes"/>
    <usage name="Medic"/>
</type>
types.xml · Livonia, Sakhal
<type name="MedicalScrubsPants_White">
    <nominal>5</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>2</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="clothes"/>
    <usage name="Medic"/>
</type>
cfgspawnabletypes.xml · Chernarus, Livonia, Sakhal
<type name="MedicalScrubsPants_White">
    <cargo preset="toolsMedic"/>
</type>

Variants

The same item in other colors or versions. Each one has its own classname and loot settings.

Config

Classname
MedicalScrubsPants_White
Config class
CfgVehicles
Inherits from
MedicalScrubsPants_ColorBase › Clothing › Clothing_Base › Inventory_Base › Static › All
Model
\DZ\characters\pants\MedicalScrubs_Pants_g.p3d
Defined in
Addons/characters_pants.pbo::config.bin
Inventory slots
Legs