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Trumpet

$UNT$A pump-action rifle, which can be quickly disassembled into two pieces, significantly reducing it's length, making it easier to store, pack, transport and conceal.

Classname Trumpet
Section
Weapons
Weight
2 kg
Inventory size
9×3 27 slots
Worn or carried in
Shoulder, Melee slot
Durability
100
Fire modes
Single shot
Spawns on
Not in vanilla loot

Characteristics

Repaired with
Chamber
7

Fire modes

Single shot
60 rounds/min

Rate of fire is 60 seconds divided by the delay between shots in the config.

Ammunition damage

Bullet Health Blood Shock Muzzle velocity
Bullet_22 20 100 20 370 m/s

Damage of the bullet class from the config, before armor and hit zone multipliers. Muzzle velocity already counts this barrel.

Melee

Attack Health Shock Blood Reach
Light attack 10 15 100 1.2 m

Compared with similar

Weapons that take the same ammo, strongest bullet first.

Item WeightRounds/minMuzzle velocityDamage
Sporter 22 2.3 kg 600 425 m/s 20
MK II 1.3 kg 462 315 m/s 20
Trumpet 2 kg 60 370 m/s 20

Compatibility

Ammunition

Attachment slots

Matched by config slots and lists. Game scripts block a few combinations on top of this.

Where it spawns

No vanilla source in the game files: no loot entry, map event, recipe or item that spawns it.

Config

Classname
Trumpet
Config class
CfgWeapons
Inherits from
Trumpet_Base › Rifle_Base › RifleCore › DefaultWeapon › Weapon_Base
Model
\dz\weapons\firearms\Trumpet\trumpet.p3d
Defined in
Addons/weapons_firearms.pbo::Trumpet/config.bin
Inventory slots
Shoulder, Melee