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Trumpet
$UNT$A pump-action rifle, which can be quickly disassembled into two pieces, significantly reducing it's length, making it easier to store, pack, transport and conceal.
Trumpet
- Section
- Weapons
- Weight
- 2 kg
- Inventory size
- 9×3 27 slots
- Worn or carried in
- Shoulder, Melee slot
- Durability
- 100
- Fire modes
- Single shot
- Spawns on
- Not in vanilla loot
Characteristics
- Repaired with
- Chamber
- 7
Fire modes
- Single shot
- 60 rounds/min
Rate of fire is 60 seconds divided by the delay between shots in the config.
Ammunition damage
| Bullet | Health | Blood | Shock | Muzzle velocity |
|---|---|---|---|---|
Bullet_22 |
20 | 100 | 20 | 370 m/s |
Damage of the bullet class from the config, before armor and hit zone multipliers. Muzzle velocity already counts this barrel.
Melee
| Attack | Health | Shock | Blood | Reach |
|---|---|---|---|---|
| Light attack | 10 | 15 | 100 | 1.2 m |
Compared with similar
Weapons that take the same ammo, strongest bullet first.
| Item | Weight | Rounds/min | Muzzle velocity | Damage |
|---|---|---|---|---|
| 2.3 kg | 600 | 425 m/s | 20 | |
| 1.3 kg | 462 | 315 m/s | 20 | |
| 2 kg | 60 | 370 m/s | 20 |
Compatibility
Ammunition
Attachment slots
Matched by config slots and lists. Game scripts block a few combinations on top of this.
Where it spawns
No vanilla source in the game files: no loot entry, map event, recipe or item that spawns it.
Config
- Classname
Trumpet- Config class
CfgWeapons- Inherits from
Trumpet_Base›Rifle_Base›RifleCore›DefaultWeapon›Weapon_Base- Model
\dz\weapons\firearms\Trumpet\trumpet.p3d- Defined in
Addons/weapons_firearms.pbo::Trumpet/config.bin- Inventory slots
Shoulder, Melee

