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.308 WIN Rounds

.308 WIN full power cartridge. Used in select rifles.

Classname Ammo_308Win
Section
Ammunition
Weight
10 g
Inventory size
1×1 1 slots
Durability
100
Rounds in a stack
20
Spawns on
Chernarus, Livonia, Sakhal

Characteristics

Ammunition damage

Bullet Health Blood Shock Speed
Bullet_308Win 150 100 150 770 m/s

Damage of the bullet class from the config, before armor and hit zone multipliers. Muzzle velocity already counts this barrel.

Compatibility

Matched by config slots and lists. Game scripts block a few combinations on top of this.

Where it spawns

Spawns as loot on Chernarus, Livonia, Sakhal: Farm, Hunting, Village, Town.

ChernarusLivoniaSakhal
Nominal 50 60 30
Minimum 30 40 24
Lifetime 4 h 4 h 4 h
Restock 3 min 0 0
Quantity 10–30% 10–20% 10–20%
Loot category Weapons Weapons Weapons
Places Farm Hunting Farm Village Hunting Farm Town Village Hunting
Tiers · · Tier 2

Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.

types.xml

Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.

types.xml · Chernarus
<type name="Ammo_308Win">
    <nominal>50</nominal>
    <lifetime>14400</lifetime>
    <restock>180</restock>
    <min>30</min>
    <quantmin>10</quantmin>
    <quantmax>30</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="weapons"/>
    <tag name="shelves"/>
    <usage name="Farm"/>
    <usage name="Hunting"/>
</type>
types.xml · Livonia
<type name="Ammo_308Win">
    <nominal>60</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>40</min>
    <quantmin>10</quantmin>
    <quantmax>20</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="weapons"/>
    <tag name="shelves"/>
    <usage name="Farm"/>
    <usage name="Village"/>
    <usage name="Hunting"/>
</type>
types.xml · Sakhal
<type name="Ammo_308Win">
    <nominal>30</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>24</min>
    <quantmin>10</quantmin>
    <quantmax>20</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="weapons"/>
    <tag name="shelves"/>
    <usage name="Farm"/>
    <usage name="Town"/>
    <usage name="Village"/>
    <usage name="Hunting"/>
    <value name="Tier2"/>
</type>

Config

Classname
Ammo_308Win
Config class
CfgMagazines
Inherits from
Ammunition_Base › Magazine_Base › DefaultMagazine
Model
\dz\weapons\ammunition\308Win_LooseRounds.p3d
Defined in
Addons/weapons_ammunition.pbo::config.bin
Inventory slots
magazine, magazine2, magazine3