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9x19mm Rounds

9x19mm pistol cartridge. Used in select pistols and SMGs.

Classname Ammo_9x19
Section
Ammunition
Weight
8 g
Inventory size
1×1 1 slots
Durability
100
Rounds in a stack
25
Spawns on
Chernarus, Livonia, Sakhal

Characteristics

Ammunition damage

Bullet Health Blood Shock Speed
Bullet_9x19 40 100 40 350 m/s

Damage of the bullet class from the config, before armor and hit zone multipliers. Muzzle velocity already counts this barrel.

Compatibility

Matched by config slots and lists. Game scripts block a few combinations on top of this.

Where it spawns

Spawns as loot on Chernarus, Livonia, Sakhal: Town, Village. Also spawns on or inside other items: Collar Dress.

ChernarusLivoniaSakhal
Nominal 100 95 40
Minimum 75 75 32
Lifetime 4 h 4 h 4 h
Restock 0 0 0
Quantity 10–25% 10–20% 10–20%
Loot category Weapons Weapons Weapons
Places Town Village Village Village
Tiers · · ·

Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.

Spawns on or inside

From cfgspawnabletypes.xml of the vanilla maps: the item can spawn attached to these items or in their cargo, with the chance set there.

types.xml

Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.

types.xml · Chernarus
<type name="Ammo_9x19">
    <nominal>100</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>75</min>
    <quantmin>10</quantmin>
    <quantmax>25</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="weapons"/>
    <tag name="shelves"/>
    <usage name="Town"/>
    <usage name="Village"/>
</type>
types.xml · Livonia
<type name="Ammo_9x19">
    <nominal>95</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>75</min>
    <quantmin>10</quantmin>
    <quantmax>20</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="weapons"/>
    <tag name="shelves"/>
    <usage name="Village"/>
</type>
types.xml · Sakhal
<type name="Ammo_9x19">
    <nominal>40</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>32</min>
    <quantmin>10</quantmin>
    <quantmax>20</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="weapons"/>
    <tag name="shelves"/>
    <usage name="Village"/>
</type>

Config

Classname
Ammo_9x19
Config class
CfgMagazines
Inherits from
Ammunition_Base › Magazine_Base › DefaultMagazine
Model
\dz\weapons\ammunition\9mm_LooseRounds.p3d
Defined in
Addons/weapons_ammunition.pbo::config.bin
Inventory slots
magazine, magazine2, magazine3