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Cauldron
A cast iron cooking pot. Most suited for cooking broth and soups. Potentially more; depending on ingredients.
Cauldron
- Section
- Equipment
- Weight
- 2 kg
- Inventory size
- 4×3 12 slots
- Capacity
- 4×3 12 slots
- Durability
- 500
- Spawns on
- Not in vanilla loot
Characteristics
- Weight when full
- 4 kg
- Holds
- 2 000 ml
- Repaired with
Compatibility
Matched by config slots and lists. Game scripts block a few combinations on top of this.
Where it spawns
No vanilla source in the game files: no loot entry, map event, recipe or item that spawns it.
| Chernarus | Livonia | Sakhal | |
|---|---|---|---|
| Nominal | 0 | 0 | 0 |
| Minimum | 0 | 0 | 0 |
| Lifetime | 4 h | 4 h | 4 h |
| Restock | 0 | 0 | 0 |
| Quantity | · | · | · |
| Loot category | · | · | · |
| Places | Seasonal event | Seasonal event | Seasonal event |
| Tiers | · | · | · |
Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.
types.xml
Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.
<type name="Cauldron">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="1"/>
<usage name="SeasonalEvent"/>
</type>
Crafting
Chelate water partial
Purify partial
Soak torch with fuel partial
Recipes are read from the game scripts. Some have extra conditions in code, those are marked partial.
Config
- Classname
Cauldron- Config class
CfgVehicles- Inherits from
Bottle_Base›Edible_Base›Inventory_Base›Static›All- Model
\dz\gear\cooking\cauldron.p3d- Defined in
Addons/gear_cooking.pbo::config.bin- Inventory slots
CookingEquipment, DirectCookingA, DirectCookingB, DirectCookingC

