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Filtering Bottle
This useful survival tool serves both as a container for storing water and as a means to purify it. When used for drinking it removes almost any common waterborne disease found in the wilderness.
FilteringBottle
- Section
- Drinks
- Weight
- 180 g
- Inventory size
- 1×3 3 slots
- Durability
- 100
- Spawns on
- Sakhal
Characteristics
- Weight when full
- 830 g
- Holds
- 650 ml
Compatibility
Attaches to
Matched by config slots and lists. Game scripts block a few combinations on top of this.
Where it spawns
Spawns as loot on Sakhal: Medical.
| Chernarus | Livonia | Sakhal | |
|---|---|---|---|
| Nominal | 0 | 0 | 1 |
| Minimum | 0 | 0 | 0 |
| Lifetime | 2 h | 2 h | 2 h |
| Restock | 0 | 0 | 30 min |
| Quantity | · | · | · |
| Loot category | · | · | Tools |
| Places | · | · | Medical |
| Tiers | · | · | Tier 3 |
Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.
Spawns with
Spawns with 10% to 10% damage.
types.xml
Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.
<type name="FilteringBottle">
<nominal>0</nominal>
<lifetime>7200</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="FilteringBottle">
<nominal>1</nominal>
<lifetime>7200</lifetime>
<restock>1800</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="tools"/>
<usage name="Medic"/>
<value name="Tier3"/>
</type>
<type name="FilteringBottle">
<damage min="0.1" max="0.1"/>
</type>
Crafting
Chelate water partial
Extinguish partial
Refuel partial
Purify partial
Soak torch with fuel partial
Recipes are read from the game scripts. Some have extra conditions in code, those are marked partial.
Config
- Classname
FilteringBottle- Config class
CfgVehicles- Inherits from
Bottle_Base›Edible_Base›Inventory_Base›Static›All- Model
\dz\gear\drinks\FilteringBottle.p3d- Defined in
Addons/gear_drinks.pbo::config.bin- Inventory slots
DirectCookingA, DirectCookingB, DirectCookingC

