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Chicken Feathers
Thousands of these would probably make an extremely comfortable pillow.
Classname
ChickenFeather
- Section
- Equipment
- Weight
- 1 g
- Inventory size
- 1×1 1 slots
- Durability
- 5
- Spawns on
- Sakhal
Characteristics
- Quantity
- 20 pcs
Where it spawns
Spawns as loot on Sakhal: Village. Can be crafted, the recipe is below.
| Chernarus | Livonia | Sakhal | |
|---|---|---|---|
| Nominal | 0 | 0 | 35 |
| Minimum | 0 | 0 | 28 |
| Lifetime | 2 h | 2 h | 2 h |
| Restock | 0 | 0 | 0 |
| Quantity | · | · | · |
| Loot category | Tools | Tools | Food |
| Places | · | · | Village |
| Tiers | · | · | · |
Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.
types.xml
Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.
types.xml · Chernarus, Livonia
<type name="ChickenFeather">
<nominal>0</nominal>
<lifetime>7200</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>
<category name="tools"/>
</type>
types.xml · Sakhal
<type name="ChickenFeather">
<nominal>35</nominal>
<lifetime>7200</lifetime>
<restock>0</restock>
<min>28</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="food"/>
<tag name="floor"/>
<usage name="Village"/>
</type>
Crafting
Craft feathers partial
Inventory_BaseRecipes are read from the game scripts. Some have extra conditions in code, those are marked partial.
Config
- Classname
ChickenFeather- Config class
CfgVehicles- Inherits from
Inventory_Base›Static›All- Model
\dz\gear\consumables\arrow_feather.p3d- Defined in
Addons/gear_crafting.pbo::config.bin

