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Handheld Transceiver

Medium range, two-way personal radio with a frequency switch. Requires a battery to operate.

Classname PersonalRadio
Section
Equipment
Weight
250 g
Inventory size
1×3 3 slots
Durability
50
Spawns on
Chernarus, Livonia, Sakhal

Characteristics

Compatibility

Attachment slots

Battery D

Matched by config slots and lists. Game scripts block a few combinations on top of this.

Where it spawns

Spawns as loot on Chernarus, Livonia, Sakhal: Military, Police, Medical, Fire station.

ChernarusLivoniaSakhal
Nominal 40 35 30
Minimum 20 25 25
Lifetime 8 h 8 h 8 h
Restock 0 0 0
Quantity · · ·
Loot category Tools Tools Tools
Places Military Police Medical Fire station Military Police Military Police
Tiers · · ·

Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.

Spawns with

Attachments · 30%

types.xml

Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.

types.xml · Chernarus
<type name="PersonalRadio">
    <nominal>40</nominal>
    <lifetime>28800</lifetime>
    <restock>0</restock>
    <min>20</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="tools"/>
    <tag name="shelves"/>
    <usage name="Military"/>
    <usage name="Police"/>
    <usage name="Medic"/>
    <usage name="Firefighter"/>
</type>
types.xml · Livonia
<type name="PersonalRadio">
    <nominal>35</nominal>
    <lifetime>28800</lifetime>
    <restock>0</restock>
    <min>25</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="tools"/>
    <tag name="shelves"/>
    <usage name="Military"/>
    <usage name="Police"/>
</type>
types.xml · Sakhal
<type name="PersonalRadio">
    <nominal>30</nominal>
    <lifetime>28800</lifetime>
    <restock>0</restock>
    <min>25</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="tools"/>
    <tag name="shelves"/>
    <usage name="Military"/>
    <usage name="Police"/>
</type>
cfgspawnabletypes.xml · Chernarus, Livonia, Sakhal
<type name="PersonalRadio">
    <attachments chance="0.3">
        <item name="Battery9V" chance="1"/>
    </attachments>
</type>

Config

Classname
PersonalRadio
Config class
CfgVehicles
Inherits from
Transmitter_Base › Inventory_Base › Static › All
Model
\dz\gear\radio\WalkieTalkie.p3d
Defined in
Addons/gear_radio.pbo::config.bin
Inventory slots
WalkieTalkie, Chemlight