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Flat Cap
A rounded flat cap with small brim in front. Never gets out of style.
Classname
FlatCap_BrownCheck
- Section
- Headwear
- Weight
- 240 g
- Inventory size
- 3×2 6 slots
- Worn or carried in
- Head
- Durability
- 45
- Spawns on
- Chernarus, Livonia, Sakhal
Characteristics
- Insulation
- 0.4
- Repaired with
Compared with similar
Headwear with insulation close to this one.
| Item | Weight | Insulation |
|---|---|---|
| 5 kg | 0.65 | |
| Enduro Helmet | 1.6 kg | 0.5 |
| 870 g | 0.5 | |
| 120 g | 0.4 | |
| 370 g | 0.4 | |
| 240 g | 0.4 | |
| 320 g | 0.4 | |
| 460 g | 0.4 | |
| 1.5 kg | 0.4 | |
| 980 g | 0.3 | |
| 170 g | 0.3 |
Where it spawns
Spawns as loot on Chernarus, Livonia, Sakhal: Town.
| Chernarus | Livonia | Sakhal | |
|---|---|---|---|
| Nominal | 25 | 5 | 5 |
| Minimum | 19 | 2 | 2 |
| Lifetime | 4 h | 4 h | 4 h |
| Restock | 0 | 0 | 0 |
| Quantity | · | · | · |
| Loot category | Clothes | Clothes | Clothes |
| Places | Town | Town | Town |
| Tiers | · | · | Tier 1 Tier 2 |
Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.
types.xml
Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.
types.xml · Chernarus
<type name="FlatCap_BrownCheck">
<nominal>25</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>19</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
<tag name="shelves"/>
<usage name="Town"/>
</type>
types.xml · Livonia
<type name="FlatCap_BrownCheck">
<nominal>5</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>2</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
<tag name="shelves"/>
<usage name="Town"/>
</type>
types.xml · Sakhal
<type name="FlatCap_BrownCheck">
<nominal>5</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>2</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
<tag name="shelves"/>
<usage name="Town"/>
<value name="Tier1"/>
<value name="Tier2"/>
</type>
Variants
FlatCap_Red
FlatCap_Black
FlatCap_BlackCheck
FlatCap_Blue
FlatCap_Brown
FlatCap_BrownCheck
FlatCap_Grey
FlatCap_GreyCheck
The same item in other colors or versions. Each one has its own classname and loot settings.
Config
- Classname
FlatCap_BrownCheck- Config class
CfgVehicles- Inherits from
FlatCap_ColorBase›Clothing›Clothing_Base›Inventory_Base›Static›All- Model
\DZ\characters\headgear\FlatCap_g.p3d- Defined in
Addons/characters_headgear.pbo::config.bin- Inventory slots
Headgear

