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NBC Jacket

As part of 'Nuclear, Biological, Chemical' suit, jacket is very important for successfully traversing contaminated areas.

Classname NBCJacketWhite
Section
Tops
Weight
1.5 kg
Inventory size
2×3 6 slots
Capacity
4×3 12 slots
Worn or carried in
Body
Durability
100
Spawns on
Sakhal
3 variants

Characteristics

Insulation
0.4
Protects against
chemical gas

Armor

Against Health Blood Shock
Bullets 0% 0% 0%
Melee 5% 0% 0%
Infected 5% 0% 0%
Explosions 0% 0% 0%

Share of damage the item stops, from the armor multipliers in the config. The item takes damage itself and wears out.

Compared with similar

Tops with a capacity close to this one.

Item WeightCapacity, slotsInsulation
Hoodie 850 g 15 0.6
Prisoner Jacket 410 g 15 0.3
Scrub T-Shirt 500 g 15 0.05
Tracksuit Jacket 940 g 15 0.5
Chainmail 10 kg 12 0.9
NBC Jacket 1.5 kg 12 0.4
Raincoat 1.7 kg 12 0.25
Anniversary T-Shirt 310 g 9 0.1
Blouse 110 g 9 0.3
Collar Dress 520 g 9 0.3
Heavy Labor Jacket 1.5 kg 9 0.5

Where it spawns

Spawns as loot on Sakhal: Special.

ChernarusLivoniaSakhal
Nominal 0 0 6
Minimum 0 0 3
Lifetime 4 h 4 h 4 h
Restock 0 0 20 min
Quantity · · ·
Loot category Clothes Clothes Clothes
Places · · Special
Tiers · · ·

Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.

types.xml

Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.

types.xml · Chernarus, Livonia
<type name="NBCJacketWhite">
    <nominal>0</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>0</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="clothes"/>
</type>
types.xml · Sakhal
<type name="NBCJacketWhite">
    <nominal>6</nominal>
    <lifetime>14400</lifetime>
    <restock>1200</restock>
    <min>3</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="clothes"/>
    <usage name="Special"/>
</type>

Variants

The same item in other colors or versions. Each one has its own classname and loot settings.

Config

Classname
NBCJacketWhite
Config class
CfgVehicles
Inherits from
NBCJacketBase › Clothing › Clothing_Base › Inventory_Base › Static › All
Model
\DZ\characters\tops\NBC_Jacket_g.p3d
Defined in
Addons/characters_tops.pbo::config.bin
Inventory slots
Body