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Prisoner Jacket
Standard issue prisoner uniform jacket. It makes you stand out in the crowd, it is not very warm or practical.
PrisonUniformJacket
- Section
- Tops
- Weight
- 410 g
- Inventory size
- 3×3 9 slots
- Capacity
- 5×3 15 slots
- Worn or carried in
- Body
- Durability
- 100
- Spawns on
- Chernarus, Livonia, Sakhal
Characteristics
- Insulation
- 0.3
- Repaired with
Armor
| Against | Health | Blood | Shock |
|---|---|---|---|
| Bullets | 0% | 0% | 0% |
| Melee | 5% | 0% | 0% |
| Infected | 5% | 0% | 0% |
| Explosions | 0% | 0% | 0% |
Share of damage the item stops, from the armor multipliers in the config. The item takes damage itself and wears out.
Compared with similar
Tops with a capacity close to this one.
| Item | Weight | Capacity, slots | Insulation |
|---|---|---|---|
| 2.1 kg | 20 | 0.5 | |
| 2.8 kg | 20 | 0.7 | |
| 1.2 kg | 20 | 0.4 | |
| 1.3 kg | 16 | 0.8 | |
| 850 g | 15 | 0.6 | |
| 410 g | 15 | 0.3 | |
| 500 g | 15 | 0.05 | |
| 940 g | 15 | 0.5 | |
| 10 kg | 12 | 0.9 | |
| 1.5 kg | 12 | 0.4 | |
| Raincoat | 1.7 kg | 12 | 0.25 |
Where it spawns
Spawns as loot on Chernarus, Livonia, Sakhal: Prison.
| Chernarus | Livonia | Sakhal | |
|---|---|---|---|
| Nominal | 5 | 5 | 5 |
| Minimum | 3 | 3 | 3 |
| Lifetime | 4 h | 4 h | 4 h |
| Restock | 0 | 0 | 0 |
| Quantity | · | · | · |
| Loot category | Clothes | Clothes | Clothes |
| Places | Prison | Prison | Prison |
| Tiers | · | · | · |
Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.
Spawns with
types.xml
Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.
<type name="PrisonUniformJacket">
<nominal>5</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>3</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
<usage name="Prison"/>
</type>
<type name="PrisonUniformJacket">
<cargo chance="0.1">
<item name="Rope" chance="0.14"/>
</cargo>
</type>
Config
- Classname
PrisonUniformJacket- Config class
CfgVehicles- Inherits from
Clothing›Clothing_Base›Inventory_Base›Static›All- Model
\DZ\characters\tops\prison_top_g.p3d- Defined in
Addons/characters_tops.pbo::config.bin- Inventory slots
Body

