Server ToolsLauncherServer ListWiki Sign in Discord chat Download
Wiki menu

Womens Suit Jacket

A jacket, designed to be worn as part of women’s formal outfit.

Classname WomanSuit_White
Section
Tops
Weight
1.2 kg
Inventory size
4×3 12 slots
Capacity
5×4 20 slots
Worn or carried in
Body
Durability
100
Spawns on
Chernarus, Livonia, Sakhal
8 variants

Characteristics

Insulation
0.4
Repaired with

Armor

Against Health Blood Shock
Bullets 0% 0% 0%
Melee 5% 0% 0%
Infected 5% 0% 0%
Explosions 0% 0% 0%

Share of damage the item stops, from the armor multipliers in the config. The item takes damage itself and wears out.

Compared with similar

Tops with a capacity close to this one.

Item WeightCapacity, slotsInsulation
Paramedic Jacket 1.1 kg 20 0.5
Pea Coat 3.2 kg 20 0.9
Pilot Jacket 2.7 kg 20 0.8
Police Jacket 2.1 kg 20 0.5
Rider Jacket 2.8 kg 20 0.7
Womens Suit Jacket 1.2 kg 20 0.4
Military Sweater 1.3 kg 16 0.8
Hoodie 850 g 15 0.6
Prisoner Jacket 410 g 15 0.3
Scrub T-Shirt 500 g 15 0.05
Tracksuit Jacket 940 g 15 0.5

Where it spawns

Spawns as loot on Chernarus, Livonia, Sakhal: Town.

ChernarusLivoniaSakhal
Nominal 18 5 5
Minimum 13 2 2
Lifetime 4 h 4 h 4 h
Restock 0 0 0
Quantity · · ·
Loot category Clothes Clothes Clothes
Places Town Town Town
Tiers Tier 1 · Tier 1 Tier 2

Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.

Spawns with

In cargo · 1%

types.xml

Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.

types.xml · Chernarus
<type name="WomanSuit_White">
    <nominal>18</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>13</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="clothes"/>
    <usage name="Town"/>
    <value name="Tier1"/>
</type>
types.xml · Livonia
<type name="WomanSuit_White">
    <nominal>5</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>2</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="clothes"/>
    <usage name="Town"/>
</type>
types.xml · Sakhal
<type name="WomanSuit_White">
    <nominal>5</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>2</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="clothes"/>
    <usage name="Town"/>
    <value name="Tier1"/>
    <value name="Tier2"/>
</type>
cfgspawnabletypes.xml · Chernarus, Livonia, Sakhal
<type name="WomanSuit_White">
    <cargo chance="0.01">
        <item name="Derringer_Pink" chance="1"/>
    </cargo>
</type>

Variants

The same item in other colors or versions. Each one has its own classname and loot settings.

Config

Classname
WomanSuit_White
Config class
CfgVehicles
Inherits from
WomanSuit_ColorBase › Clothing › Clothing_Base › Inventory_Base › Static › All
Model
\DZ\characters\tops\Woman_suit_g.p3d
Defined in
Addons/characters_tops.pbo::config.bin
Inventory slots
Body