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Broom

A cleaning tool consisting of stiff fibers attached to a stick. Mostly used to clean floors, also useful for getting rid of spider webs and to scare animals away.

Classname Broom
Section
Tools
Weight
450 g
Inventory size
2×8 16 slots
Worn or carried in
Shoulder, Melee slot
Durability
40
Spawns on
Chernarus, Livonia, Sakhal

Characteristics

Melee

Attack Health Shock Blood Reach
Light attack 5 10 0 1.6 m
Heavy attack 10 15 0 1.6 m
Sprint attack 10 15 0 2.2 m

Where it spawns

Spawns as loot on Chernarus, Livonia, Sakhal: Farm, Town, Village.

ChernarusLivoniaSakhal
Nominal 100 70 42
Minimum 80 50 32
Lifetime 4 h 4 h 4 h
Restock 0 0 0
Quantity · · ·
Loot category Tools Tools Tools
Places Farm Town Village Farm Town Village Farm Town Village
Tiers · · ·

Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.

types.xml

Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.

types.xml · Chernarus
<type name="Broom">
    <nominal>100</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>80</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="tools"/>
    <usage name="Farm"/>
    <usage name="Town"/>
    <usage name="Village"/>
</type>
types.xml · Livonia
<type name="Broom">
    <nominal>70</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>50</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="tools"/>
    <usage name="Farm"/>
    <usage name="Town"/>
    <usage name="Village"/>
</type>
types.xml · Sakhal
<type name="Broom">
    <nominal>42</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>32</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="tools"/>
    <usage name="Farm"/>
    <usage name="Town"/>
    <usage name="Village"/>
</type>

Crafting

Recipes are read from the game scripts. Some have extra conditions in code, those are marked partial.

Config

Classname
Broom
Config class
CfgVehicles
Inherits from
Inventory_Base › Static › All
Model
\dz\gear\tools\broom.p3d
Defined in
Addons/gear_tools.pbo::config.bin
Inventory slots
Shoulder, Melee