Wiki menu
Netting
Netting with small spaces between yarn. Used to make fishnet or make a base for camouflage.
Classname
Netting
- Section
- Equipment
- Weight
- 400 g
- Inventory size
- 2×3 6 slots
- Durability
- 200
- Spawns on
- Chernarus, Livonia, Sakhal
Characteristics
- Quantity
- 4 pcs
Where it spawns
Spawns as loot on Chernarus, Livonia, Sakhal: Industrial, Coast. Can be crafted, the recipe is below.
| Chernarus | Livonia | Sakhal | |
|---|---|---|---|
| Nominal | 50 | 40 | 30 |
| Minimum | 30 | 20 | 22 |
| Lifetime | 4 h | 4 h | 4 h |
| Restock | 0 | 0 | 0 |
| Quantity | · | · | · |
| Loot category | Tools | Tools | Tools |
| Places | Industrial Coast | Industrial Coast | Industrial Coast |
| Tiers | · | · | Tier 1 Tier 2 |
Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.
types.xml
Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.
types.xml · Chernarus
<type name="Netting">
<nominal>50</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>30</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="tools"/>
<usage name="Industrial"/>
<usage name="Coast"/>
</type>
types.xml · Livonia
<type name="Netting">
<nominal>40</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>20</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="tools"/>
<usage name="Industrial"/>
<usage name="Coast"/>
</type>
types.xml · Sakhal
<type name="Netting">
<nominal>30</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>22</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="tools"/>
<usage name="Industrial"/>
<usage name="Coast"/>
<value name="Tier1"/>
<value name="Tier2"/>
</type>
Crafting
Break down partial
+
Break down
+
Break down
+
Break down
+
Break down
+
Break down
+
Craft fish trap
Craft ghillie rifle wrap
Craft ghillie shrug
Craft ghillie hood
Craft ghillie suit
Craft ghillie cloak
Recipes are read from the game scripts. Some have extra conditions in code, those are marked partial.
Config
- Classname
Netting- Config class
CfgVehicles- Inherits from
Inventory_Base›Static›All- Model
\dz\gear\consumables\Netting.p3d- Defined in
Addons/gear_consumables.pbo::config.bin

