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Denim Shorts

A pair of denim trouser shorts. These offer almost no heat isolation or damage protection.

Classname ShortJeans_Black
Section
Pants
Weight
470 g
Inventory size
3×1 3 slots
Capacity
4×3 12 slots
Worn or carried in
Legs
Durability
100
Spawns on
Chernarus, Livonia
6 variants

Characteristics

Insulation
0.1
Repaired with

Compared with similar

Pants with a capacity close to this one.

Item WeightCapacity, slotsInsulation
Combat Pants 1.15 kg 15 0.6
OREL Police Pants 520 g 15 0.5
Paramedic Pants 390 g 15 0.5
Capri Pants 470 g 12 0.3
Crop Hiking Pants 370 g 12 0.2
Denim Shorts 470 g 12 0.1
Hiking Pants 370 g 12 0.3
Jeans 470 g 12 0.6
NBC Pants 520 g 12 0.4
Navy Uniform Pants 510 g 12 0.5
Police Pants 510 g 12 0.5

Where it spawns

Spawns as loot on Chernarus, Livonia: Town, Village.

ChernarusLivoniaSakhal
Nominal 10 20 0
Minimum 6 16 0
Lifetime 4 h 4 h 4 h
Restock 0 0 0
Quantity · · ·
Loot category Clothes Clothes Clothes
Places Town Village Village
Tiers Tier 1 Tier 2 · ·

Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.

Spawns with

In cargo
foodVillage

types.xml

Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.

types.xml · Chernarus
<type name="ShortJeans_Black">
    <nominal>10</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>6</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="clothes"/>
    <usage name="Town"/>
    <value name="Tier1"/>
    <value name="Tier2"/>
</type>
types.xml · Livonia
<type name="ShortJeans_Black">
    <nominal>20</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>16</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="clothes"/>
    <usage name="Village"/>
</type>
types.xml · Sakhal
<type name="ShortJeans_Black">
    <nominal>0</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>0</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="clothes"/>
    <usage name="Village"/>
</type>
cfgspawnabletypes.xml · Chernarus, Livonia, Sakhal
<type name="ShortJeans_Black">
    <cargo preset="foodVillage"/>
</type>

Variants

The same item in other colors or versions. Each one has its own classname and loot settings.

Config

Classname
ShortJeans_Black
Config class
CfgVehicles
Inherits from
ShortJeans_ColorBase › Clothing › Clothing_Base › Inventory_Base › Static › All
Model
\DZ\characters\pants\ShortJeans_g.p3d
Defined in
Addons/characters_pants.pbo::config.bin
Inventory slots
Legs