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Military Winter Coat

This iconic coat keeps the warmth in and the cold out. It’s perfect for prolonged exposure to wind and rain.

Classname WinterMilitaryCoat_DarkGrey
Section
Tops
Weight
4 kg
Inventory size
4×5 20 slots
Capacity
6×4 24 slots
Worn or carried in
Body
Durability
170
Spawns on
Sakhal
3 variants

Characteristics

Insulation
1
Repaired with

Armor

Against Health Blood Shock
Bullets 0% 0% 0%
Melee 15% 20% 20%
Infected 15% 20% 20%
Explosions 0% 0% 0%

Share of damage the item stops, from the armor multipliers in the config. The item takes damage itself and wears out.

Compared with similar

Tops with a capacity close to this one.

Item WeightCapacity, slotsInsulation
Firefighter Jacket 7.4 kg 24 1
Hiking Jacket 270 g 24 0.8
Hunter Jacket 3.2 kg 24 0.8
Jumpsuit Jacket 1.05 kg 24 0.5
Leather Jacket 3.1 kg 24 1
Military Winter Coat 4 kg 24 1
Patrol Jacket 1.4 kg 24 0.4
Quilted Jacket 2.01 kg 24 0.9
Tactical Shirt 270 g 24 0.7
Denim Jacket 350 g 20 0.5
Lab Coat 370 g 20 0.2

Where it spawns

Spawns as loot on Sakhal: Military.

ChernarusLivoniaSakhal
Nominal 0 0 8
Minimum 0 0 6
Lifetime 4 h 4 h 4 h
Restock 0 0 0
Quantity · · ·
Loot category Clothes Clothes Clothes
Places Military Military Military
Tiers Tier 3 · Tier 3 Tier 4

Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.

Spawns with

In cargo
mixArmy

types.xml

Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.

types.xml · Chernarus
<type name="WinterMilitaryCoat_DarkGrey">
    <nominal>0</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>0</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="clothes"/>
    <usage name="Military"/>
    <value name="Tier3"/>
</type>
types.xml · Livonia
<type name="WinterMilitaryCoat_DarkGrey">
    <nominal>0</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>0</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="clothes"/>
    <usage name="Military"/>
</type>
types.xml · Sakhal
<type name="WinterMilitaryCoat_DarkGrey">
    <nominal>8</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>6</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="clothes"/>
    <usage name="Military"/>
    <value name="Tier3"/>
    <value name="Tier4"/>
</type>
cfgspawnabletypes.xml · Chernarus, Livonia, Sakhal
<type name="WinterMilitaryCoat_DarkGrey">
    <cargo preset="mixArmy"/>
</type>

Variants

Military Winter Coat WinterMilitaryCoat_Grey Sakhal 8 Military Winter Coat WinterMilitaryCoat_Brown Sakhal 8
Military Winter Coat WinterMilitaryCoat_DarkGrey Sakhal 8 This page

The same item in other colors or versions. Each one has its own classname and loot settings.

Config

Classname
WinterMilitaryCoat_DarkGrey
Config class
CfgVehicles
Inherits from
WinterMilitaryCoat_ColorBase › Clothing › Clothing_Base › Inventory_Base › Static › All
Model
\DZ\characters\tops\WinterMilitaryCoat_g.p3d
Defined in
Addons/characters_tops.pbo::config.bin
Inventory slots
Body