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Mackerel Fillet

A piece of mackerel. This medium-sized salt-water fish has sweet and tangy meat, tastes best lightly cooked.

Classname MackerelFilletMeat
Section
Food
Inventory size
3×1 3 slots
Durability
50
Spawns on
Not in vanilla loot

Characteristics

Weight when full
375 g
Quantity
500 g

Nutrition

State Energy Water Stomach load Toxicity
Raw 20 40 5 0
Baked 200 24 1 0
Boiled 170 64 1 0
Dried 160 8 2 0
Burned 30 0 5 0
Rotten 10 16 10 0

Values from the config for each state of the food.

Compatibility

Matched by config slots and lists. Game scripts block a few combinations on top of this.

Where it spawns

Can be crafted, the recipe is below.

ChernarusLivoniaSakhal
Nominal 0 0 0
Minimum 0 0 1
Lifetime 4 h 4 h 4 h
Restock 0 0 0
Quantity · · ·
Loot category Food Food ·
Places · · ·
Tiers · · ·

Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.

types.xml

Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.

types.xml · Chernarus, Livonia
<type name="MackerelFilletMeat">
    <nominal>0</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>0</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>
    <category name="food"/>
</type>
types.xml · Sakhal
<type name="MackerelFilletMeat">
    <nominal>0</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>1</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>
</type>

Crafting

Recipes are read from the game scripts. Some have extra conditions in code, those are marked partial.

Config

Classname
MackerelFilletMeat
Config class
CfgVehicles
Inherits from
Edible_Base › Inventory_Base › Static › All
Model
\dz\gear\food\mackerel_fillet.p3d
Defined in
Addons/gear_food.pbo::config.bin
Inventory slots
Ingredient, DirectCookingA, DirectCookingB, DirectCookingC, SmokingA, SmokingB, SmokingC, SmokingD, Trap_Bait_2