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Armored Hood

Medieval coif combined with a witch hood. It seems that they fit together pretty well.

Classname WitchHoodCoif_Black
Section
Headwear
Weight
5.25 kg
Inventory size
2×3 6 slots
Worn or carried in
Head
Durability
220
Spawns on
Not in vanilla loot
3 variants

Characteristics

Insulation
1

Armor

Against Health Blood Shock
Bullets 30% 75% 0%
Melee 35% 80% 45%
Infected 35% 80% 45%
Explosions 35% 90% 35%

Share of damage the item stops, from the armor multipliers in the config. The item takes damage itself and wears out.

Compared with similar

Headwear with insulation close to this one.

Item WeightInsulation
Armored Hood 5.25 kg 1
Ghillie Hood 410 g 1
Headdress 400 g 1
Jack-o'-lantern 500 g 1
Morozko Hat 450 g 1
Santa Hat 450 g 1
Sherpa Hat 350 g 1
Snowstorm Ushanka 350 g 1
Ushanka 320 g 1
Witch Hat 450 g 1
Witch Hood 250 g 1

Where it spawns

No vanilla source in the game files: no loot entry, map event, recipe or item that spawns it.

ChernarusLivoniaSakhal
Nominal 0 0 0
Minimum 0 0 0
Lifetime 30 min 30 min 30 min
Restock 0 0 0
Quantity · · ·
Loot category Clothes Clothes Clothes
Places · · ·
Tiers · · ·

Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.

types.xml

Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.

types.xml · Chernarus, Livonia, Sakhal
<type name="WitchHoodCoif_Black">
    <nominal>0</nominal>
    <lifetime>1800</lifetime>
    <restock>0</restock>
    <min>0</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>
    <category name="clothes"/>
</type>

Crafting

Recipes are read from the game scripts. Some have extra conditions in code, those are marked partial.

Variants

Armored Hood WitchHoodCoif_Red
Armored Hood WitchHoodCoif_Black This page
Armored Hood WitchHoodCoif_Brown

The same item in other colors or versions. Each one has its own classname and loot settings.

Config

Classname
WitchHoodCoif_Black
Config class
CfgVehicles
Inherits from
WitchHoodCoif_ColorBase › Clothing › Clothing_Base › Inventory_Base › Static › All
Model
\DZ\characters\headgear\WitchHoodCoif_g.p3d
Defined in
Addons/characters_headgear.pbo::config.bin
Inventory slots
Headgear