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Boar Pelt

Pelt from a wild boar. Can be tanned for further processing.

Classname WildboarPelt
Section
Equipment
Weight
9 kg
Inventory size
5×3 15 slots
Durability
200
Spawns on
Not in vanilla loot

Characteristics

Repaired with

Where it spawns

Can be crafted, the recipe is below.

ChernarusLivoniaSakhal
Nominal 0 0 0
Minimum 0 0 1
Lifetime 8 h 8 h 8 h
Restock 0 0 0
Quantity · · ·
Loot category Tools Tools ·
Places · · ·
Tiers · · ·

Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.

types.xml

Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.

types.xml · Chernarus, Livonia
<type name="WildboarPelt">
    <nominal>0</nominal>
    <lifetime>28800</lifetime>
    <restock>0</restock>
    <min>0</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>
    <category name="tools"/>
</type>
types.xml · Sakhal
<type name="WildboarPelt">
    <nominal>0</nominal>
    <lifetime>28800</lifetime>
    <restock>0</restock>
    <min>1</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>
</type>

Crafting

Recipes are read from the game scripts. Some have extra conditions in code, those are marked partial.

Config

Classname
WildboarPelt
Config class
CfgVehicles
Inherits from
Pelt_Base › Inventory_Base › Static › All
Model
\dz\gear\consumables\Pelt_Wildboar.p3d
Defined in
Addons/gear_consumables.pbo::config.bin