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Motorbike Helmet

"You have seized the throne and the empire. Woe! Woe to you who are crowned with the crown of the King in Yellow!" - Robert W. Chambers

Classname DarkMotoHelmet_YellowScarred
Section
Headwear
Weight
1.21 kg
Inventory size
4×4 16 slots
Worn or carried in
Head
Durability
60
Spawns on
Livonia
18 variants

Characteristics

Insulation
0.7
Repaired with
Protects against
biological agents 25%, dust when breathing, dust in the eyes

Melee

Attack Health Shock Blood Reach
Light attack 15 20 100 1.4 m
Heavy attack 25 27 100 1.4 m
Sprint attack 25 27 100 3.3 m

Armor

Against Health Blood Shock
Bullets 25% 100% 10%
Melee 65% 100% 65%
Infected 65% 100% 65%
Explosions 50% 100% 50%

Share of damage the item stops, from the armor multipliers in the config. The item takes damage itself and wears out.

Compared with similar

Headwear with insulation close to this one.

Item WeightInsulation
Assault Helmet 1.1 kg 0.8
Budenovka 450 g 0.8
Radar Cap 160 g 0.8
Shemagh 300 g 0.8
Beanie 90 g 0.7
Motorbike Helmet 1.21 kg 0.7
OKZK Cap 450 g 0.7
Winter Coif 300 g 0.7
Chainmail Coif 5 kg 0.65
Enduro Helmet 1.6 kg 0.5
Firefighter Helmet 870 g 0.5

Where it spawns

Spawns as loot on Livonia: Special.

ChernarusLivoniaSakhal
Nominal 0 1 0
Minimum 0 1 0
Lifetime 4 h 4 h 4 h
Restock 0 0 0
Quantity · · ·
Loot category Clothes Clothes Clothes
Places · Special ·
Tiers · · ·

Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.

types.xml

Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.

types.xml · Chernarus, Sakhal
<type name="DarkMotoHelmet_YellowScarred">
    <nominal>0</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>0</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="clothes"/>
</type>
types.xml · Livonia
<type name="DarkMotoHelmet_YellowScarred">
    <nominal>1</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>1</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="clothes"/>
    <usage name="Special"/>
</type>

Variants

The same item in other colors or versions. Each one has its own classname and loot settings.

Config

Classname
DarkMotoHelmet_YellowScarred
Config class
CfgVehicles
Inherits from
DarkMotoHelmet_ColorBase › Clothing › Clothing_Base › Inventory_Base › Static › All
Model
\DZ\characters\headgear\MotoHelmet_scarred_ground.p3d
Defined in
Addons/characters_headgear.pbo::config.bin
Inventory slots
Headgear