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Plate Carrier

Hard-plate reinforced bulletproof vest, able to absorb various types of impact damage. Can be expandable with holster and additional pouches.

Classname PlateCarrierVest_Black
Section
Vests
Weight
12 kg
Inventory size
5×5 25 slots
Worn or carried in
Vest
Durability
225
Spawns on
Livonia, Sakhal
6 variants

Characteristics

Insulation
0.8

Armor

Against Health Blood Shock
Bullets 70% 100% 40%
Melee 70% 100% 75%
Infected 70% 100% 75%
Explosions 50% 100% 74%

Share of damage the item stops, from the armor multipliers in the config. The item takes damage itself and wears out.

Compared with similar

Vests with a capacity close to this one.

Item WeightCapacity, slotsInsulation
Leather Vest 2.8 kg 25 1
Field Vest 1.9 kg 20 0.5
Tactical Vest 2.4 kg 20 0.75
Assault Vest 220 g 16 0.1
Ballistic Vest 7 kg 16 0.7
Hunter Vest 350 g 16 0.3
Chest Holster 310 g · ·
Chestplate 5 kg · 0.3
Plate Carrier 12 kg · 0.8
Reflective Vest 200 g · 0.2
Stab Vest 3.5 kg · 0.6

Compatibility

Matched by config slots and lists. Game scripts block a few combinations on top of this.

Where it spawns

Spawns as loot on Livonia, Sakhal: Underground.

ChernarusLivoniaSakhal
Nominal 0 1 2
Minimum 0 1 1
Lifetime 4 h 4 h 4 h
Restock 0 1 h 0
Quantity · · ·
Loot category Clothes · ·
Places · Underground Underground
Tiers · Tier 2 ·

Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.

Spawns with

Spawns with 10% to 60% damage.

Attachments · 25%
Attachments · 15%

types.xml

Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.

types.xml · Chernarus
<type name="PlateCarrierVest_Black">
    <nominal>0</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>0</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="clothes"/>
</type>
types.xml · Livonia
<type name="PlateCarrierVest_Black">
    <nominal>1</nominal>
    <lifetime>14400</lifetime>
    <restock>3600</restock>
    <min>1</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <usage name="Underground"/>
    <value name="Tier2"/>
</type>
types.xml · Sakhal
<type name="PlateCarrierVest_Black">
    <nominal>2</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>1</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <usage name="Underground"/>
</type>
cfgspawnabletypes.xml · Chernarus, Sakhal
<type name="PlateCarrierVest_Black">
    <damage min="0.1" max="0.6"/>
    <attachments chance="0.25">
        <item name="PlateCarrierHolster_Black" chance="1"/>
    </attachments>
    <attachments chance="0.15">
        <item name="PlateCarrierPouches_Black" chance="1"/>
    </attachments>
</type>
cfgspawnabletypes.xml · Livonia
<type name="PlateCarrierVest_Black">
    <damage min="0.1" max="0.6"/>
    <attachments chance="0.85">
        <item name="PlateCarrierHolster_Black" chance="1"/>
    </attachments>
    <attachments chance="0.85">
        <item name="PlateCarrierPouches_Black" chance="1"/>
    </attachments>
</type>

Variants

The same item in other colors or versions. Each one has its own classname and loot settings.

Config

Classname
PlateCarrierVest_Black
Config class
CfgVehicles
Inherits from
PlateCarrierVest › Clothing › Clothing_Base › Inventory_Base › Static › All
Model
\DZ\characters\vests\plate_carrier_g.p3d
Defined in
Addons/characters_vests.pbo::config.bin
Inventory slots
Vest