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Plate Carrier
Hard-plate reinforced bulletproof vest, able to absorb various types of impact damage. Can be expandable with holster and additional pouches.
PlateCarrierVest_Camo
- Section
- Vests
- Weight
- 12 kg
- Inventory size
- 5×5 25 slots
- Worn or carried in
- Vest
- Durability
- 225
- Spawns on
- Chernarus
Characteristics
- Insulation
- 0.8
- Repaired with
Armor
| Against | Health | Blood | Shock |
|---|---|---|---|
| Bullets | 70% | 100% | 40% |
| Melee | 70% | 100% | 75% |
| Infected | 70% | 100% | 75% |
| Explosions | 50% | 100% | 74% |
Share of damage the item stops, from the armor multipliers in the config. The item takes damage itself and wears out.
Compared with similar
Vests with a capacity close to this one.
| Item | Weight | Capacity, slots | Insulation |
|---|---|---|---|
| 2.8 kg | 25 | 1 | |
| 1.9 kg | 20 | 0.5 | |
| 2.4 kg | 20 | 0.75 | |
| 220 g | 16 | 0.1 | |
| 7 kg | 16 | 0.7 | |
| 350 g | 16 | 0.3 | |
| 310 g | · | · | |
| 5 kg | · | 0.3 | |
| 12 kg | · | 0.8 | |
| 200 g | · | 0.2 | |
| 3.5 kg | · | 0.6 |
Compatibility
Attachment slots
Matched by config slots and lists. Game scripts block a few combinations on top of this.
Where it spawns
Spawns as loot on Chernarus: Military.
| Chernarus | Livonia | Sakhal | |
|---|---|---|---|
| Nominal | 1 | 0 | 0 |
| Minimum | 0 | 0 | 0 |
| Lifetime | 4 h | 4 h | 4 h |
| Restock | 0 | 0 | 0 |
| Quantity | · | · | · |
| Loot category | Clothes | Clothes | Clothes |
| Places | Military | · | · |
| Tiers | · | · | Tier 2 Tier 3 Tier 4 |
Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.
Spawns with
Spawns with 10% to 60% damage.
types.xml
Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.
<type name="PlateCarrierVest_Camo">
<nominal>1</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="1"/>
<category name="clothes"/>
<usage name="Military"/>
</type>
<type name="PlateCarrierVest_Camo">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="PlateCarrierVest_Camo">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
<value name="Tier2"/>
<value name="Tier3"/>
<value name="Tier4"/>
</type>
<type name="PlateCarrierVest_Camo">
<damage min="0.1" max="0.6"/>
<attachments chance="0.85">
<item name="PlateCarrierHolster_Camo" chance="1"/>
</attachments>
<attachments chance="0.85">
<item name="PlateCarrierPouches_Camo" chance="1"/>
</attachments>
</type>
Variants
PlateCarrierVest
PlateCarrierVest_Black
PlateCarrierVest_Camo
PlateCarrierVest_Desert
PlateCarrierVest_Green
PlateCarrierVest_Winter
The same item in other colors or versions. Each one has its own classname and loot settings.
Config
- Classname
PlateCarrierVest_Camo- Config class
CfgVehicles- Inherits from
PlateCarrierVest›Clothing›Clothing_Base›Inventory_Base›Static›All- Model
\DZ\characters\vests\plate_carrier_g.p3d- Defined in
Addons/characters_vests.pbo::config.bin- Inventory slots
Vest

